Support Us and Enjoy an Ad-Free Experience!

We understand that ads can sometimes be a bit intrusive.

If you'd like to help us improve your experience and enjoy an ad-free browsing journey, consider the following option:

Upgrade to Ad-Free Experience

Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot Battlefield 2 Mikos (MEC Faction) Screenshot
Download

763 Total Downloads

19.3K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


Battlefield 2-inspired Mikos from the MEC faction for VRChat. Contains 1 base avatar ready for upload. Both of these are more than 40 mb, but you can get both in this link: http://www.mediafire.com/file/trzg8lbfhxrkdyi/BF2_MEC_Mikos.zip/file. The Unity scene File is inside the "BF2 Miko Assets" folder.

*Requires Unity 2017 (Unity 2017.4.15f1)

~> Weapons Included:

PKM
MP444
SCAR-L
92FS Suppressed
Ammo Bag
C4 Explosives
M67 Frag Grenade
M18 Smoke Grenade

Triggers:

~> Custom Emotes for both standing and sitting for desktop users; and gesture triggerable by doing keystrokes: Shift+(F1-F8).

~> For VR users, you can access the triggers by doing the "rocknroll" hand gesture (universal firing gesture for all weapons), "thumbsup" (full-auto mode/deploy ammobag), "victory/peace" gesture (semi-automatic mode/deploy machinegun), "finger gun" gesture (deploy Handgun), "fingerpoint" gesture (reload weapon/throw C4) and "fist" (deploy Grenade/deploy C4 Explosive)

Credits:

~> models,textures & sounds by EA DICE

Assets (328 files inside Unity Package)


/Assets/BF2 Miko Assets/BF2 Miko MEC Support.unity
/Assets/BF2 Miko Assets/BF2 G36C/G36C Stock Deploy.overrideController
/Assets/BF2 Miko Assets/BF2 G36C/G36C Stock Deploy Anim.anim
/Assets/BF2 Miko Assets/Vietnam FOB/flagpole.FBX
/Assets/BF2 Miko Assets/Vietnam FOB/Materials/BaseDetailNDetail.mat
/Assets/BF2 Miko Assets/Vietnam FOB/Materials/common_01_c.dds
/Assets/BF2 Miko Assets/Barney Miko/Materials/guard_gloves.bmp
/Assets/BF2 Miko Assets/DoD USGI Kits/BAR_Reload Anim.anim
/Assets/BF2 Miko Assets/DoD USGI Kits/Crouch Kick.anim
/Assets/BF2 Miko Assets/DoD USGI Kits/Override Spawnable Objects.overrideController
/Assets/BF2 Miko Assets/DoD USGI Kits/Regroup.anim
/Assets/BF2 Miko Assets/DoD USGI Kits/Cower.anim
/Assets/BF2 Miko Assets/DoD USGI Kits/BAR Reload anim.overrideController
/Assets/BF2 Miko Assets/DoD USGI Kits/flag.wav
/Assets/BF2 Miko Assets/DoD USGI Kits/Sit Advance!.anim
/Assets/BF2 Miko Assets/DoD USGI Kits/DoDMiko_prone_fwd.anim
/Assets/BF2 Miko Assets/DoD USGI Kits/bar_selectorswitch.wav
/Assets/BF2 Miko Assets/DoD USGI Kits/Melee.anim
/Assets/BF2 Miko Assets/DoD USGI Kits/Death (Remove Props).anim
/Assets/BF2 Miko Assets/BF2 M249/M249 Bullet Spread Over Time.controller
/Assets/BF2 Miko Assets/BF2 M249/M249 Deviation Anim.anim
/Assets/BF2 Miko Assets/Bullet Decals/decal.shader
/Assets/BF2 Miko Assets/Reflex Sight/Demo Scene/Scripts/CameraMovement.cs
/Assets/BF2 Miko Assets/Reflex Sight/Demo Scene/Scripts/Sight.cs
/Assets/BF2 Miko Assets/BF2 MP444 BAGIRA/Baghira_fire_1p_outdoor.wav
/Assets/BF2 Miko Assets/BF2 MP444 BAGIRA/BF2 MP444 BAGIRA.FBX
/Assets/BF2 Miko Assets/BF2 MP444 BAGIRA/Baghira_fire_1p_outdoor_distant.wav
/Assets/BF2 Miko Assets/BF2 MP444 BAGIRA/mp444 shoot and reload mesh.FBX
/Assets/BF2 Miko Assets/BF2 MP444 BAGIRA/Materials/MP444.mat
/Assets/BF2 Miko Assets/BF2 MP444 BAGIRA/Materials/rupis_baghira_c.png
/Assets/BF2 Miko Assets/BF2 MP444 BAGIRA/Materials/rupis_baghira_b.png
/Assets/BF2 Miko Assets/FireExplosionEffects/Textures/SmokePuffParticleSheet.png
/Assets/BF2 Miko Assets/FireExplosionEffects/Textures/FlameRoundParticleSheet.tif
/Assets/BF2 Miko Assets/FireExplosionEffects/Textures/SmokePuff02ParticleSheet.tif
/Assets/BF2 Miko Assets/FireExplosionEffects/Textures/SmokePuffNormalSheet.tif
/Assets/BF2 Miko Assets/FireExplosionEffects/Materials/SmokeDarkParticle.mat
/Assets/BF2 Miko Assets/FireExplosionEffects/Materials/FlameRoundYellowParticle.mat
/Assets/BF2 Miko Assets/FireExplosionEffects/Materials/EmbersParticle.mat
/Assets/BF2 Miko Assets/FireExplosionEffects/Materials/SmokeLightParticle.mat
/Assets/BF2 Miko Assets/BF2 AKS74U/AKS74U Stock Deploy.overrideController
/Assets/BF2 Miko Assets/BF2 AKS74U/AKS74U Stock Deploy.anim
/Assets/BF2 Miko Assets/HECU Ukon/Materials/Mask.mat
/Assets/BF2 Miko Assets/BF2 Berreta M9/deploy.wav
/Assets/BF2 Miko Assets/BF2 Berreta M9/M92 Reload.overrideController
/Assets/BF2 Miko Assets/BF2 Berreta M9/reload_1p.wav
/Assets/BF2 Miko Assets/BF2 Berreta M9/M92 Shoot.overrideController
/Assets/BF2 Miko Assets/BF2 Berreta M9/M92 Reload Anim.anim
/Assets/BF2 Miko Assets/BF2 Berreta M9/M92 Shoot Anim.anim
/Assets/BF2 Miko Assets/muzzle v2/Textures/Effects/Muzzle/Flame1.png
/Assets/BF2 Miko Assets/muzzle v2/Textures/Effects/Muzzle/MuzzleFlash1.png
/Assets/BF2 Miko Assets/muzzle v2/Textures/Effects/Impact/Smoke.png
/Assets/BF2 Miko Assets/muzzle v2/Materials/Effects/Muzzle/MuzzleFlash1.mat
/Assets/BF2 Miko Assets/muzzle v2/Materials/Effects/Muzzle/Flame1.mat
/Assets/BF2 Miko Assets/muzzle v2/Materials/Effects/Muzzle/Smoke.mat
/Assets/BF2 Miko Assets/muzzle v2/Shaders/FPSParticleBlendDirLight.shader
/Assets/BF2 Miko Assets/IDF/Radiocomms anim.anim
/Assets/BF2 Miko Assets/IDF/REX.shader
/Assets/BF2 Miko Assets/IDF/RadioComms.overrideController
/Assets/BF2 Miko Assets/adrian shpehard oppfor/Laser.cs
/Assets/BF2 Miko Assets/adrian shpehard oppfor/sandbag.FBX
/Assets/BF2 Miko Assets/adrian shpehard oppfor/Materials/Material #1646.mat
/Assets/BF2 Miko Assets/adrian shpehard oppfor/Materials/sandbag.mat
/Assets/BF2 Miko Assets/adrian shpehard oppfor/Materials/sandbags.bmp
/Assets/BF2 Miko Assets/Twilight EqG/Materials/curout.mat
/Assets/BF2 Miko Assets/Twilight EqG/Materials/Kobra_ret.dds
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Textures/IceNorm1.png
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Textures/BloodSplatter.png
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Textures/IceRGB.png
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/PostEffects/Mobile/ME_DistortionAndBloom.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_RenderTextureUtility_FPS.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_MinAttribute_FPS.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_ImageEffectHelper_FPS.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/Editor/ME_MinDrawer.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/Editor/ME_EditorGUIHelper.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/Editor/ME_FieldFinder.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Bloom/ME_Bloom.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Bloom/Editor/ME_BloomEditor.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Bloom/Editor/ME_BloomGraphDrawer.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Materials/Effect17/SourceBlood.mat
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Materials/Effect17/Hit Decal.mat
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Materials/Effect17/DropsBlot 4.mat
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Materials/Effect17/shot5.bmp
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Materials/Effect17/blood1.bmp
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Shaders/ME_Slime.shader
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Shaders/Editor/ME_CustomShaderGUI.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Shaders/Editor/ME_CustomMaterialInspectorParticle.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_FPS.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_RealtimeReflection.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_DemoGUI.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_MouseOrbit.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleTrails.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleGravityPoint.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/ME_CustomPostEffectIgnore.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/ME_LightCurves.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/ME_TrailRendererNoise.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/ME_MeshMaterialEffect.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/PSMeshRendererUpdater.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleCollisionDecal.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_AnimatorEvents.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_EffectSettingColor.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_ColorHelper.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/Editor/ME_LayerUtilsDistortion.cs
/Assets/BF2 Miko Assets/KriptoFX/MeshEffect/Scripts/Editor/MeshRendererEditor.cs
/Assets/BF2 Miko Assets/EffectExamples/Shared/Prefabs/ParticlesLight.prefab
/Assets/BF2 Miko Assets/EffectExamples/Shared/Shaders/SurfaceShader_VC.shader
/Assets/BF2 Miko Assets/EffectExamples/Shared/Scripts/GunAim.cs
/Assets/BF2 Miko Assets/EffectExamples/Shared/Scripts/ParticleExamples.cs
/Assets/BF2 Miko Assets/EffectExamples/Shared/Scripts/GunShoot.cs
/Assets/BF2 Miko Assets/EffectExamples/Shared/Scripts/DecalDestroyer.cs
/Assets/BF2 Miko Assets/EffectExamples/Shared/Scripts/ParticleMenu.cs
/Assets/BF2 Miko Assets/EffectExamples/Misc Effects/Textures/SparkParticle.tif
/Assets/BF2 Miko Assets/EffectExamples/Misc Effects/Materials/Spark2Particle.mat
/Assets/BF2 Miko Assets/hoppou/link 762 nato.FBX
/Assets/BF2 Miko Assets/hoppou/Materials/shell_smallarms_b.bmp
/Assets/BF2 Miko Assets/hoppou/Materials/shell_smallarms_c.bmp
/Assets/BF2 Miko Assets/hoppou/Materials/Default.mat
/Assets/BF2 Miko Assets/BF2 MP5A3/m16a2 burst anim.overrideController
/Assets/BF2 Miko Assets/BF2 MP5A3/bf2 mp5 reload anim.anim
/Assets/BF2 Miko Assets/BF2 MP5A3/m16a2 burst anim.anim
/Assets/BF2 Miko Assets/BF2 MP5A3/bf2 mp5 semi fire.anim
/Assets/BF2 Miko Assets/BF2 MP5A3/bf2 mp5 semi anim.overrideController
/Assets/BF2 Miko Assets/BF2 MP5A3/bf2 mp5 reload.overrideController
/Assets/BF2 Miko Assets/MP5 EOD/MP5 Reload Hand Anim.anim
/Assets/BF2 Miko Assets/MP5 EOD/MP5 Reload Hand Anim.overrideController
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/SplashScreen/Scripts/SplashScreen.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/IKCtrlRightHand.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/RandomWind.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/CameraController.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/SpringManager.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/FaceUpdate.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/IdleChanger.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/SpringCollider.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/SpringBone.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/ThirdPersonCamera.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/AutoBlink.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/AutoBlinkforSD.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/Editor/FlatLitToonLite/FlatLitToonLiteInspector.cs
/Assets/BF2 Miko Assets/Cubed's Unity Shaders/Editor/FlatLitToonLite/FlatLitToonLiteCutoutInspector.cs
/Assets/BF2 Miko Assets/Miko HECU/HECM adrian shephard gear v2.fbx
/Assets/BF2 Miko Assets/Miko HECU/Glock Hand mag Anim.overrideController
/Assets/BF2 Miko Assets/Miko HECU/Glock Hand Mag Anim.anim
/Assets/BF2 Miko Assets/Miko HECU/Materials/tex004.mat
/Assets/BF2 Miko Assets/Miko HECU/Materials/tex001.mat
/Assets/BF2 Miko Assets/Miko HECU/Materials/tex001 v2.png
/Assets/BF2 Miko Assets/Miko HECU/Materials/dod usgi hair.mat
/Assets/BF2 Miko Assets/Miko HECU/Materials/Green Eyes.mat
/Assets/BF2 Miko Assets/Miko HECU/Materials/dod usgi hair.png
/Assets/BF2 Miko Assets/Miko HECU/Materials/tex003.png
/Assets/BF2 Miko Assets/Miko HECU/Materials/tex001.png
/Assets/BF2 Miko Assets/Miko HECU/Materials/tex004.tga
/Assets/BF2 Miko Assets/Miko HECU/Materials/eye emission.png
/Assets/BF2 Miko Assets/Miko HECU/Materials/tex002.png
/Assets/BF2 Miko Assets/Miko HECU/Materials/tex002.mat
/Assets/BF2 Miko Assets/Miko HECU/Materials/tex003.mat
/Assets/BF2 Miko Assets/Miko HECU/Materials/HECU Miko Tex.mat
/Assets/BF2 Miko Assets/Miko HECU/Materials/tex005.mat
/Assets/BF2 Miko Assets/Cockroach/US flag.FBX
/Assets/BF2 Miko Assets/Cockroach/Materials/No Name.mat
/Assets/BF2 Miko Assets/Cockroach/Materials/flags_c 1.dds
/Assets/BF2 Miko Assets/Cockroach/Materials/BaseDetailNDetail.mat
/Assets/BF2 Miko Assets/Cockroach/Materials/Alpha_Test.mat
/Assets/BF2 Miko Assets/Cockroach/Materials/common_01_c.dds
/Assets/BF2 Miko Assets/Cockroach/Materials/turk flag.png
/Assets/BF2 Miko Assets/InventorySysPrefabEdited/Animations/Controller Animations/Inv_Ctrl_Disable.controller
/Assets/BF2 Miko Assets/InventorySysPrefabEdited/Animations/Controller Animations/Inv_Ctrl_Enable.controller
/Assets/BF2 Miko Assets/InventorySysPrefabEdited/Animations/Controller Animations/Inv_Anim_Enable.anim
/Assets/BF2 Miko Assets/InventorySysPrefabEdited/Animations/Controller Animations/Fireselector Auto.controller
/Assets/BF2 Miko Assets/InventorySysPrefabEdited/Animations/Controller Animations/Inv_Anim_Disable.anim
/Assets/BF2 Miko Assets/InventorySysPrefabEdited/Animations/Controller Animations/AK Auto FireSelect.anim
/Assets/BF2 Miko Assets/InventorySysPrefabEdited/Editor/InvRemapper.cs
/Assets/BF2 Miko Assets/bms hecu/9mm shell.FBX
/Assets/BF2 Miko Assets/bms hecu/melee.wav
/Assets/BF2 Miko Assets/bms hecu/Materials/laserbeam 1.bmp
/Assets/BF2 Miko Assets/bms hecu/Materials/Material #55.mat
/Assets/BF2 Miko Assets/bms hecu/Materials/shell_9mm.bmp
/Assets/BF2 Miko Assets/bms hecu/Materials/9mm Toon.mat
/Assets/BF2 Miko Assets/bms hecu/Materials/gloves 3.mat
/Assets/BF2 Miko Assets/bms hecu/Materials/miko gloves.bmp
/Assets/BF2 Miko Assets/bms hecu/Materials/tracer.mat
/Assets/BF2 Miko Assets/KY_effects/Mesh/SM_ky_quad_centerRot.fbx
/Assets/BF2 Miko Assets/KY_effects/Mesh/Materials/unnamed.mat
/Assets/BF2 Miko Assets/pedobear/candy.FBX
/Assets/BF2 Miko Assets/pedobear/Materials/No Name.mat
/Assets/BF2 Miko Assets/WarFX muzzleshit/Desktop/Textures/Misc/WFX_T_Debris Generic.tga
/Assets/BF2 Miko Assets/WarFX muzzleshit/Desktop/Textures/Smoke/WFX_T_SmokeLoopAlpha.tga
/Assets/BF2 Miko Assets/WarFX muzzleshit/Desktop/Materials/Impacts/WFX_M_Impact Smoke.mat
/Assets/BF2 Miko Assets/WarFX muzzleshit/Desktop/Materials/Impacts/WFX_M_Impact Debris.mat
/Assets/BF2 Miko Assets/WarFX muzzleshit/Mobile/Textures/Misc/WFXM_T_StretchPalet A8.png
/Assets/BF2 Miko Assets/WarFX muzzleshit/Mobile/Materials/Misc/WFXM_M_StretchPalet.mat
/Assets/BF2 Miko Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_New.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Demo/Assets/CFX_AutoStopLoopedEffect.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Demo/Assets/CFX_Demo_RotateCamera.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Demo/Assets/CFX_Demo_RandomDir.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Demo/Assets/CFX_Demo_Translate.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_RandomDir.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_Wall.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_DeleteAfterDelay.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Spawn System/CFX_SpawnSystem.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Shaders/WFX_S Particle Add A8.shader
/Assets/BF2 Miko Assets/WarFX muzzleshit/Editor/CFX_SpawnSystemEditor.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Scripts/CFX_LightIntensityFade.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Scripts/WFX_LightFlicker.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Scripts/WFX_BulletHoleDecal.cs
/Assets/BF2 Miko Assets/WarFX muzzleshit/Scripts/CFX_AutoDestructShuriken.cs
/Assets/BF2 Miko Assets/Gulf War Miko/AUTO_MOODGP_TM_mandownscream.ogg
/Assets/BF2 Miko Assets/Gulf War Miko/Resupply_loop.wav
/Assets/BF2 Miko Assets/Gulf War Miko/load_MEC_music.ogg
/Assets/BF2 Miko Assets/Gulf War Miko/Ammokit.FBX
/Assets/BF2 Miko Assets/Gulf War Miko/Ammokit Dropped.FBX
/Assets/BF2 Miko Assets/Gulf War Miko/AUTO_MOODGP_SL_mandownscream.ogg
/Assets/BF2 Miko Assets/Gulf War Miko/Boonie Hat.FBX
/Assets/BF2 Miko Assets/Gulf War Miko/medikit_deploy.wav
/Assets/BF2 Miko Assets/Gulf War Miko/throw.wav
/Assets/BF2 Miko Assets/Gulf War Miko/gulf war usmc kit base.fbx
/Assets/BF2 Miko Assets/Gulf War Miko/AUTO_MOODGP_TM_mandownscream_alt.ogg
/Assets/BF2 Miko Assets/Gulf War Miko/m67_deploy.wav
/Assets/BF2 Miko Assets/Gulf War Miko/M67 Grenade.FBX
/Assets/BF2 Miko Assets/Gulf War Miko/AUTO_MOODGP_SL_mandownscream_alt.ogg
/Assets/BF2 Miko Assets/Gulf War Miko/Ammokit Drop.FBX
/Assets/BF2 Miko Assets/Gulf War Miko/m67_throw_complete.wav
/Assets/BF2 Miko Assets/Gulf War Miko/Specops Hair.FBX
/Assets/BF2 Miko Assets/Gulf War Miko/Miko Balaclava (Parent to Avatar).FBX
/Assets/BF2 Miko Assets/Gulf War Miko/miko gloves.fbx
/Assets/BF2 Miko Assets/Gulf War Miko/Gulf War Miko 1.fbx
/Assets/BF2 Miko Assets/Gulf War Miko/AUTO_RULES_wecapturedacp_alt 1.ogg
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/_-gc_usa_7th_infantry_body_c.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/ushgr_m67bundle_c.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/c_usa_jungle_marine_gear_c.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Woodland Vest MEC.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/M67 grenade.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/c_usa_7th_infantry_body_n.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/boonie_nml.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Backpack gear 3.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/c_usa_jungle_marine_gear_n.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/_-gc_afr_80s_gear1_c.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/boots_n.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/c_usa_jungle_marine_gear4_c.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/_-gc_usa_80s_hero_gear_c.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/ammokit_c.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/MEC Flag.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/c_usa_jungle_marine_gear4_n.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Backpack gear.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/hgr_smoke_c.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Backpack gear 5.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/c_usa_80s_hero_gear_n.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/boonie_woodland.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/hgr_smoke_b.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Boonie.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/pasgt_nml.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/belt links.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/c_afr_80s_gear1_n.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/c_usa_jungle_marine_gear2_n.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Backpack gear 1.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/c_usa_jungle_marine_gear2_c.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/ammokit_b.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Cut Out Tex.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Boots.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Woodland Uniform Camo.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/militantshirt_casual_woodland.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Backpack gear 2.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/militantjacket_n.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Backpack gear 7.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/ushgr_m67bundle_b.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Ammokit.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/Smoke Grenade.mat
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/boots black.png
/Assets/BF2 Miko Assets/Gulf War Miko/Materials/pasgt_woodland mec.png
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/BF2MikoPKM Override.overrideController
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_prone M249.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/BF2MikoPKM_SittingOverride.overrideController
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_walkback.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/Flag Looping.overrideController
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_PKM_Shoot_VR.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_sprint.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/Spawn Flag.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_walk_SE.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/Ammokit Deploy.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_PKM_Idle.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/Flag Loop Anim.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_WalkN.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/Grenade Deploy.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_run_NE.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_M249_Reload_VR.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_walk_SW.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/BF2 Miko Ammokit Deploy.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/Salute (Remove all Weapons).anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_M249_Sit.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_walk_NE.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/PKM Stand Shoot.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/Spawn Sandbag.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_run_SW.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_run_SE.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/Nade Hand Deploy.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/PKM Crouch Shoot.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/BF2Miko Sidearm.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/BF2Miko full auto.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_walk_NW.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/Positioncleared.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_run_NW.anim
/Assets/BF2 Miko Assets/Gulf War Miko/BF2 anims/M249Miko_runback.anim
/Assets/BF2 Miko Assets/Separatist/empty.wav
/Assets/BF2 Miko Assets/_MK/MKGlowFree/MKGlowFree.cs
/Assets/BF2 Miko Assets/_MK/MKGlowFree/Editor/MKGlowFreeEditor.cs
/Assets/BF2 Miko Assets/BF2 PKM/PKM_deploy.wav
/Assets/BF2 Miko Assets/BF2 PKM/BF2 PKM.FBX
/Assets/BF2 Miko Assets/BF2 PKM/PKM_reload_1p.wav
/Assets/BF2 Miko Assets/BF2 PKM/PKM_fire_1p_outdoor_distant.wav
/Assets/BF2 Miko Assets/BF2 PKM/PKM_fire_3p_distant.wav
/Assets/BF2 Miko Assets/BF2 PKM/PKM_fire_3p.wav
/Assets/BF2 Miko Assets/BF2 PKM/PKM_fire_1p_outdoor.wav
/Assets/BF2 Miko Assets/BF2 PKM/Materials/pkm_b.png
/Assets/BF2 Miko Assets/BF2 PKM/Materials/pkm_c.png
/Assets/BF2 Miko Assets/BF2 PKM/Materials/BF2 PKM.mat
/Assets/BF2 Miko Assets/LSPD SWAT/SWAT Ukon Anims/Pistol Singleshot Bullet Deviation.overrideController
/Assets/BF2 Miko Assets/LSPD SWAT/SWAT Ukon Anims/Pistol Bullet Deviation.anim
/Assets/BF2 Miko Assets/LSPD SWAT/SWAT Miko Anims/SWATMiko_Crouch.anim
/Assets/BF2 Miko Assets/LSPD SWAT/SWAT Miko Anims/SWATMiko_crouch_fwd.anim
/Assets/BF2 Miko Assets/LSPD SWAT/SWAT Miko Anims/SWATMiko_jump.anim
/Assets/BF2 Miko Assets/LSPD SWAT/SWAT Miko Anims/SWATMiko_crouch_rt.anim
/Assets/BF2 Miko Assets/LSPD SWAT/Materials/swat mask grey.png
/Assets/BF2 Miko Assets/solidsnake/556 casing.FBX
/Assets/BF2 Miko Assets/solidsnake/Materials/shell_556.bmp
/Assets/BF2 Miko Assets/solidsnake/Materials/Material #116.mat
/Assets/BF2 Miko Assets/solidsnake/Materials/556 NATO Toon.mat
Comments

You must be logged in to comment. Login Now
PonySaurus Rex Author 1560237974 ago

@willis8080 yeah I can do that, but the in game weapon models for the chinese are a bit too low poly

0
willis8080 1560215598 ago

Is it possible to do the Chinese Army in BF2?

0
Shovel Knight 1560197411 ago

less miko

0
PonySaurus Rex Author 1560095742 ago

@Northernsoul01 Same here...

0
Northernsoul01 1560093254 ago

I miss that game...

0
TheUnknownM 1560045441 ago

Very nice

0
willis8080 1560036241 ago

nice.

0

Become a Part of the Leading VR Modeling & VRChat Network

Ready to immerse yourself in the exciting world of VRChat and 3D assets? At VRCMods, we're not just a community, we're a vibrant network of creators, innovators, and enthusiasts. Connect with fellow VRChat enthusiasts, access top-tier avatar commission services, comprehensive tutorials, and enjoy a wealth of free downloads - all with regular updates to keep you on the cutting edge.

Explore the Forum Join Us Now

Explore Accurate and Up-to-Date Tutorials for VRChat Avatars and 3D Modeling

Delve into our dedicated user-generated section, brimming with comprehensive and precise tutorials for everything VRChat Avatars and 3D modeling. Learn about the latest in 3D asset creation from a reliable and always up-to-date source, fostered by a community of skilled creators and enthusiasts.

Uncover Our Quality VRChat and 3D Modeling Tutorials