Raphtalia (improved)
Description
Bones and boneweights fixed, textures atlased. uses different shader and has all the features of the base model (gestures, eye tracking etc.)
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Credits : https://vrcmods.com/item/5610 (with permission from CheinSojang)
https://steamcommunity.com/sharedfiles/filedetails/?id=1868221078
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Dependencies : Silent's cel shaders (very flexible) https://gitlab.com/s-ilent/SCSS/-/archive/v1.6/SCSS-v1.6.zip
Dynamic Bones and ofcourse VRC SDK :)
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IMPORTANT NOTE : If the textures look low quality, you might have to change your unity texture import settings as it might downscale. (Assets>Raphtalia>RaphtAtlas set Max Size to 8192 for each file).
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Glove mesh can glitch through the wristguard at extreme angles, sadly boneweights aren't helpful in this case and mesh would need to be edited.
Images
Avatar & Model Installing
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