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IMPORTANT NOTE : If the textures look low quality, you might have to change your unity texture import settings as it might downscale. (Assets>Raphtalia>RaphtAtlas set Max Size to 8192 for each file).
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Glove mesh can glitch through the wristguard at extreme angles, sadly boneweights aren't helpful in this case and mesh would need to be edited.
I remember editing the first one with the weird arms. I learned how to move my hands so they looked noodly arms and I made it look like a demon. Good old days