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Auto-fixed version available1 fix applied5.5 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Witness Suit/Isaac Clarke.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Isaac Clarke-VRCMods.prefab' and ready-to-open scene 'Assets/Isaac Clarke-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Witness Suit/Isaac Clarke.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.653 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
@regi0 please do, asap. i have a lot of ideas for this but weight painting makes me want to die.
0@Regi0 sure, go ahead
0This rigging is actually terrible. I'm going to fix this and reupload.
0Can you do grim reaper by any chance
0