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Auto-fixed version available1 fix applied18.2 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Added a VRChat Avatar Descriptor (new prefab)The original scene (Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Prefabs/SD_unitychan_humanoid.prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/SD_unitychan_humanoid-VRCMods.prefab' and ready-to-open scene 'Assets/SD_unitychan_humanoid-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/SD_unitychan_humanoid.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.969 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
I just made an account to say to you, that I have the utmost respect to you for the Geese avatar, thank you my kind sir.
2And does Mute carry MP5SD or does it need to put it manually
0How many poly does Mute have
0