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Auto-fixed version available2 fixes applied3.4 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Fallout NCR Ranger/Ranger.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Ranger-VRCMods.prefab' and ready-to-open scene 'Assets/Ranger-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Fallout NCR Ranger/Fallout NCR Ranger 2.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.968x root scale.
Resized the avatar to 1.8 mThe new prefab overrides the model root's scale, from 0.012 to 0.968, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
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For those wondering what this avatar is. Its an NRC ranger from Fallout New Vegas
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