@MelsYeah But i Ripping them Meshes and Skeleton And in 3Ds Max i have to make all things together and weight painting it and than i have to fix all the texture and when ist this done he goes in unity.
@RitoYuuki I just making models For the DbD community because i don't want that my Soul die so yeah i will keep making models for the Community piece that like dbd
5 of 5 free downloads left today.Sign up to get 100 downloads per day for free.
Auto-fixed version available2 fixes applied65.6 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.8 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Resized the avatar to 1.8 mRoot scale changed from 1 to 0.936 (a 0.936x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Comments
@MelsYeah But i Ripping them Meshes and Skeleton And in 3Ds Max i have to make all things together and weight painting it and than i have to fix all the texture and when ist this done he goes in unity.
0i mean doesn't even require skills to rip files from a game made with UE
0***
0@RitoYuuki I just making models For the DbD community because i don't want that my Soul die so yeah i will keep making models for the Community piece that like dbd
0super ugly avatar - not full body ready
0do not say *** to my queen kate denson
0***
0