1.1K downloads 27.2K viewsModels and Props Unity Package 3K Tris 51 Bones
Description
'This is a rip from KH, but I got it from MMDFakewings18's DeviantArt. Source is below.
I ran the textures through an AI to upscale them by 4x. It isn't perfect but in my opinion it looks far better. The materials were merged, old blendshapes were renamed and new blendshapes were created to form the rest of the visemes. Custom override to reposition some of jack's fingers and add facial expressions.
The normal version also has cloth physics, colliders + dynamic bones on loose parts to give more life to the character. You can easily remove these or just use the Quest version.
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Auto-fixed version available2 fixes applied2.9 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.97 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
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