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Description
This model is from dead by daylight and was riped from my own game.
It has eye tracking and viseme.
This model is the hardest from this game because of the amount of texture she had but I'm happy to finish it.
If you want a model in vrcmods just comment and I'll check when I can.
Also could ot find a good image so I justed this one.
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Auto-fixed version available2 fixes applied13.3 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.53 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
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0"riped from my own game." lol
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