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Auto-fixed version available1 fix applied27.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Added a VRChat Avatar Descriptor (new prefab)The original scene (Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Prefabs/SD_unitychan_humanoid.prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/SD_unitychan_humanoid-VRCMods.prefab' and ready-to-open scene 'Assets/SD_unitychan_humanoid-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Grabriel v1.0/Testing Visems and blinking.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.326 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
Did you *need* to leave the nipple texture in there..?
0Thank you so much for making Gabriel :D
0Got excited till it said not ready for VRchat usage. like come on i want Gab :(
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