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Physbones
PC + Quest
Upload ready
(all dependancies packages are included)
How to upload :
- create a unity 2019 project with creator companion
- import poyomi
- import gogo loco
- import the avatar
- upload the PC version
- upload the Quest version (copy the ID fist)
Whenever I import it into Unity, the model is GIGANTIC. not only that, everytime I upload it, it’s not allowing the movement of the avatar it’s still stuck in a t pose and cant move it. Could there be a reason for this? Lol