Support Us and Enjoy an Ad-Free Experience!

We understand that ads can sometimes be a bit intrusive.

If you'd like to help us improve your experience and enjoy an ad-free browsing journey, consider the following option:

Upgrade to Ad-Free Experience

Irene Wings 20K polys Screenshot
Download

686 Total Downloads

17K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


Beautiful winged angel that fell from heaven just for you guys, has dynamic bones all over, visemes, and eye tracking added in scene

click Window tab at top then click Mantis LOD editor then go to bottom right on inspector tab click Upload Mesh Data then change Quality from 100% to 47.5% then right click on the Mantis LOD Editor that you just adjusted & click Remove Component then clcik up top VRChat Build Control Panel and publish with it saying 19886polys. Enjoy

Tags


wings

Assets (48 files inside Unity Package)


/Assets/MantisLODEditor/Common/Mantis_Mesh.cs
/Assets/MantisLODEditor/Common/MantisLODEditorOnline.cs
/Assets/MantisLODEditor/Editor/InnerMantisLODEditorOnline.cs
/Assets/DynamicBone/Demo/GameController.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/Medieval Bridge/Shaders/Double sided.shader
/Assets/7/Body(Clone)_Quality_47.4.asset
/Assets/7/Winged Beauty.unity
/Assets/7/TDA Irene wings.fbx
/Assets/7/Materials/hire1.mat
/Assets/7/Materials/Material 1.002.mat
/Assets/7/Materials/Arx cape tex2.png
/Assets/7/Materials/face_MikuAp_b.tga
/Assets/7/Materials/New.003.mat
/Assets/7/Materials/Skirt3.png
/Assets/7/Materials/hire1.png
/Assets/7/Materials/Top1.png
/Assets/7/Materials/face_MikuAp_b.png
/Assets/7/Materials/New.006.mat
/Assets/7/Materials/New.005.mat
/Assets/7/Materials/head4.png
/Assets/7/Materials/face_MikuAp_b.mat
/Assets/7/Materials/face_MikuAp_b Fixed.png
/Assets/7/Materials/body7.mat
/Assets/7/Materials/New.007.mat
/Assets/7/Materials/Skirt4.png
/Assets/7/Materials/New.008.mat
/Assets/7/Materials/Body7.png
/Assets/7/Materials/body02_MikuAp.mat
/Assets/7/Materials/cape velvet spa.png
/Assets/7/Materials/Tex_wings.png
/Assets/7/Materials/Material 6.001.mat
/Assets/7/Materials/face_MikuAp_b fixed.mat
/Assets/7/Materials/Top1.mat
/Assets/7/Materials/tex_wings.mat
/Assets/7/Materials/head4.mat
/Assets/7/Materials/body02_MikuAp.tga
/Assets/7/Materials/Material 2.002.mat
/Assets/7/Materials/New.004.mat
/Assets/7/Materials/arx cape tex2.mat
/Assets/7/Materials/Material 2.003.mat
/Assets/7/Materials/hair tex 31.png
/Assets/7/Materials/eye_hi.001.mat
/Assets/7/Materials/Skirt4.mat
/Assets/7/Materials/Skirt3.mat
/Assets/7/Materials/hair tex 31.mat
/Assets/7/Materials/Material 3.001.mat
Comments

You must be logged in to comment. Login Now
OculusDrifter202 Author 1524910730 ago

As for trying to make it less than 20k polys if youre not using the correct plugins or tools needed to adapt the model. if i can adjust from 44k to 20k without any major breaks in decimation im sure you can im not a professional but in 3months of training ive learnt alot.

0
OculusDrifter202 Author 1524910191 ago

I will be looking into this later as its ny first upload it said in unity it was 19800polys and uploadable with no faults. It started off at 44k i then used LOD editor to decimate it down to below 20k aswell as saved the scene so something must of gone wrong in the upload process. Ill have a new upload before end of today sorting out the faults

0
SushiShyhara 1524890103 ago

I'd also like to point out that it doesn't actually have any dynamic bones rigging. While the description says it does, the only way they'd be able to transfer it over to you is through a saved scene that is put in the package alongside the model itself. And unfortunately, this package doesn't have that. So either there are many mistakes upon the uploader's part, or the uploader didn't put in the effort they knew was needed and uploaded this model knowing that they were lying.

0
SmolFluff 1524873933 ago

Spent a while trying to make this work, way over 20k polys >:|

0
SushiShyhara 1524870640 ago

This model is well over 20k polys, and I'm unsure if this is a mistake of yours, or if I did something wrong.

0

Become a Part of the Leading VR Modeling & VRChat Network

Ready to immerse yourself in the exciting world of VRChat and 3D assets? At VRCMods, we're not just a community, we're a vibrant network of creators, innovators, and enthusiasts. Connect with fellow VRChat enthusiasts, access top-tier avatar commission services, comprehensive tutorials, and enjoy a wealth of free downloads - all with regular updates to keep you on the cutting edge.

Explore the Forum Join Us Now

Explore Accurate and Up-to-Date Tutorials for VRChat Avatars and 3D Modeling

Delve into our dedicated user-generated section, brimming with comprehensive and precise tutorials for everything VRChat Avatars and 3D modeling. Learn about the latest in 3D asset creation from a reliable and always up-to-date source, fostered by a community of skilled creators and enthusiasts.

Uncover Our Quality VRChat and 3D Modeling Tutorials