currently uploading but to fix color problem, just go on everything under ataya, and if you see a shader that is pink change the shader type to 'standard' to fix the error
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Auto-fixed version available1 fix applied20.9 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Project/Avatar 3D.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Avatar 3D-VRCMods.prefab' and ready-to-open scene 'Assets/Avatar 3D-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Project/Otaya.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.659 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.05x root scale.
Comments
Gotta put it into blender, install cats plugin, then join the meshes.
0BREXIT MEANS BREXIT
0I love this model and im gonna be using it as my main guy. And to get the textures to work, just change the shader on the pieces of the model
0nope don't see a fix yet
0Running into the same problem @karika86 is. says no blueprint, anyone find a solution?
0currently uploading but to fix color problem, just go on everything under ataya, and if you see a shader that is pink change the shader type to 'standard' to fix the error
0the textures dont show up when I put it in unity, the avatar is just purple?
0This **** wont even upload...after you upload it in unity go on vrchat its not there
0