Rewritten once again now with working lighting on all worlds! Read the included readme for an explanation on each property.
Notable changes: Lighting now works properly. For real this time, I swear. Disable glow - I realized I didn't implement this Emissions turn off after a certain light intensity- Prevents you from getting super bright if you say, use your entire body as the emissive. The option to generate a shadow ramp or use a premade one - You can use any shadow ramp texture you can find online in this shader. This doesn't limit you to simply a toon look. However, if you want to create your own shadow but don't have the ability to open photoshop and make one. I've made the sliders for creating your own shadows a lot easier to use.