Mitsubishi Lancer EVO III [Fixed 12/4]
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The new file with the included scene has been uploaded. Please download the new file with the instructions given to upload the avatar.Apologies if the unity files back then were messed up. The tool used to decimate this avatar was a different software from the one I used to make the AE86 Trueno. I have managed to patch the problems and it should be ready to go.
0If you're experiencing problems with the model make sure you import all assets and then click File, and Open Scene and open the .unity file for the mod.DO NOT just drag the files into the Unity window, you will lose vital info if it's a pre-configured scene.
0You have to upload the X.unity files together.(File-Save sence as)
0I've redownloaded the files again upon your claims and have found some consistent errors with the formatting and the names of the files. Textures are working, but the model is not taking up the amended model changes I've made. I suspect it could be due to the disparity in the scripts I used to decimate parts of the model. Regardless, I will re-upload another format of it in the next few days and fix the source as soon as possible. Thanks a lot for bringing this up!
0please re check all the models in the download.they are all above 20k.even if you follow the instructions, the car measures too large on one axis after you made the car the parent of the empty object.when the car isnt the child of the empty object,there was no such warnings.please fix this
0Heyo!I've just seen your comment regarding the Mitsubishi Lancer EVO III and that you've stated that there is 26238 polygons after creation. Can you please specify and recreate the steps needed to attain that scenario? I believe that the instructions were quite specific enough, but if you require any more assistance please feel free to PM me here or on Steam!
0Pretty sure I've followed the instructions but the model is still 26238 polygons and can't be uploaded
0Whoops! I left some parts of the instructions in the AE86 format (OFFICIAL) instead of the "Lancer_Evolution_III.obj". You just need to follow the same instructions, but just that the file name is different since both models are different.If you are still experiencing problems, please do not hesitate to write down here!
0i cannot find OFFICIAL
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