/Assets/RegiFortniteAnims/Idles/RoxIdle.anim
/Assets/RegiFortniteAnims/Idles/MaleIdle2.anim
/Assets/RegiFortniteAnims/Idles/MasterKeyIdle.anim
/Assets/RegiFortniteAnims/Idles/EternalVoyagerIdle.anim
/Assets/RegiFortniteAnims/Idles/VegaIdle.anim
+ 295 more files...
Comments
Just to followup on this: make sure you have foot IK previewing on in the animation window when having an animation file selected. While most animations with the default unity model won't float, some will look better with the preview on.
0.. I don't see how floating a little is 'scuffed'. If your model is floating above the ground during an animation preview, that usually means the model has an origin point that is not at ******** of its feet, or that its feet are by default posed in such a way that the feet are not flat on the ground. It's not a problem with my animations.
0Is there a way to make them not as scuffed, because some just seem to float in a sense.
0How do I add these to models
0nice
0cancer x1000
0real gang ****
0