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Description
'UPDATED: 2/1/19
-fixed a leg weighting issue that made the thighs dip (should be work better for full body!)
-atlased the avatar to 4 materials
-fixed misassigned materials
-updated to Poiyomi's newest toon shader
(thank you tangerine for helping me figure out an issue <3)
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I saw that someone ripped and is distributing an old, scuffed version of this model, so I figured I'd post a newer, fixed version. Hope you enjoy her! :) Just open the scene and you should be good to upload.
This model is based on the boat girl Kisaragi from Azur Lane, originally commissioned from Curio (https://twitter.com/SimplyCurio) and then fixed by me over time. Please let me know if there's any issues and I'll fix them as soon as I can.
Feel free to message me on discord (naytella#9559) or join my stream/modeling discord (https://discord.gg/wRyHua6) to ask any questions or learn more about my commissions.
What she comes with:
-visemes
-eye tracking
-CATS FBT fix (haven't tested because i'm lazy, please let me know if there's anything I need to fix!)
-happy face (hand open)
-angry face (rock n roll)
What you'll need:
-Dynamic Bones
-Poiyomi's Toon Shader (included in package)
-Muscle Animator
-VRChat SDK '
@mindlessgonzo you dont *need* the things you have to pay for, the model works just fine without any of those. @thesenpaifox the model is one mesh, so im not sure what you mean
@nex86 ive tried to comment this like four times but vrcmods keeps cutting off my comment, the avatar thats kinda in the ground is a duplicate in case anyone wanted to add more faces or simple animations
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Auto-fixed version available2 fixes applied9.3 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.875 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
@OpZava im not sure what you mean, sorry
0Can I provide an original model avatar to me?
0@mindlessgonzo you dont *need* the things you have to pay for, the model works just fine without any of those. @thesenpaifox the model is one mesh, so im not sure what you mean
0Can barely edit this, especially since everything is shoved into a few meshes.
0Great. requires stuff that you need to pay to use this model...
0*Took original model, removed the old hair, put kisaragi's hair on it, done.*
0@nex86 ive tried to comment this like four times but vrcmods keeps cutting off my comment, the avatar thats kinda in the ground is a duplicate in case anyone wanted to add more faces or simple animations
0whats with the model next to it thats like kneeling down
0G A M E R S R I S E
0best ERP model
0Thanks for sharing this lovely avatar! Good job.
0I'll give this 11 out of 10 gamer breads
0now this is epic
0