Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Marvel/Venom 2018/Venom.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Venom-VRCMods.prefab' and ready-to-open scene 'Assets/Venom-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Marvel/Venom 2018/Venom.dae' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.787x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 0.03 to 0.787, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
I swear Venom has the best ASSS!!!!!
2Your work is great man, could you do Silver Surfer but like, on his board or something
0So cool. Can you make Carnage
0Please, make Deadpool from the movie!!! The Deadpool's model creator are the same!
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