Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Devilman-VRC.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Devilman-VRC-VRCMods.prefab' and ready-to-open scene 'Assets/Devilman-VRC-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Devilman/Devilman.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.299 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.45x root scale.
Comments
Are wa dare da, dare da, dare da...
0when i load it into unity its just a purple model
0Well, one problem about your model : The entire mouth is transparent. :/ Not moving but it's okay for it, but the transparence is...well...a bit disturbing.
0Aw man, this one, THIS ONE, I was waiting for since I began VRC !! Here I comes, demons of VRC !!Thank you very much for this awesome model ! (Yes I'm very excited to run around as Devilman)
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