Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3
Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.684 m in world (eye level) (the rig's head bone). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Resized the avatar to 1.8 m
Root scale changed from 1 to 1.001 (a 1.001x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Enabled viseme lip sync
Set lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
Improved version compatible with newer skins: https://vrcmods.com/item/5914
1how could i use my own skin?
0how do i use this?
0doesn't work
0can you make a 1.14 version??
0can you make a 1.14 version??
0can you make just the helmet removable?
0version Steve For Minecraft Player Rig v1.2 1.8
0make Minecraft Player Rig For v1.2 version 1.8
0Where is the beard
0alex ver please
0