Count Dooku's Lightsaber Screenshot
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825 Total Downloads

19.8K Total Views

Asset Type Models and Props

File Type Unity Package

Description


(Count Dooku's lightsaber).
You can simply change the colours of the saber by going on the 'Blade' particle systems and change the colour there.
This contains just the weapons with sound, blades, light etc.. No animations!

Requires (IMPORT VRCSDK FIRST):
-VRCSDK
The rest comes in the package. :)

Double-Bladed Lightsaber: https://vrcmods.com/item/3112-Double-Bladed-Lightsaber
Lightsabers: https://vrcmods.com/item/3102-Lightsabers
Anakin's Lightsaber: https://vrcmods.com/item/3614-Anakin-Skywalker-39-s-Lightsaber

Social Medias:
Discord: Shark #7431 (contact me here for help)
Discord Server: https://discord.gg/URduNX8
VRChat: Sharctic
Twitter: https://twitter.com/ssharctic
Twitch: https://www.twitch.tv/sharctic_
Youtube: https://www.youtube.com/channel/UClYb6IaFrzAxUmingEW0cKQ


Join VRChat Sheriff's Office here: https://discord.gg/ReMMFrB

Note that you Must credit me if using this in avatar worlds.

Enjoy! :D
Comments

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LazyScorp 1551637743 ago

I seem to be missing something on these...It says blades, but there are no blades, lights etc, just handles and sounds on all of the ones I tried to download including this one. One of them came with a particle dissolve shader folder with a bunch of things, but nothing saber related. What am I missing here?

1

File Tree (41 files inside Unity Package)


/Assets/README.txt
/Assets/SharcticDookuSaber.unity
/Assets/MetallicFX.shader
/Assets/Lightsaber/Audio/StarWarsLightSaberSound.mp3
/Assets/Lightsaber/Audio/LASER BEAM HUM SOUND EFFECT.mp3
/Assets/Lightsaber/Audio/HEAVY LIGHTSABER SOUND EFFECT.mp3
/Assets/Lightsaber/Audio/LASER BEAM SHOOT SOUND EFFECT.mp3
/Assets/Lightsaber/Textures/New Material 4.mat
/Assets/Lightsaber/Textures/Texture-SnowCrystal3.png
/Assets/Lightsaber/Textures/New Material 7.mat
/Assets/Lightsaber/Textures/glow.png
/Assets/Lightsaber/Textures/NeutralLUT_32.png
/Assets/Lightsaber/Textures/SpectralLut_RedBlue.tga
/Assets/Lightsaber/Textures/DebugMotionVectors.png
/Assets/Lightsaber/Textures/UVChecker.png
/Assets/Lightsaber/Textures/Light.png
/Assets/Lightsaber/Textures/Light.psd
/Assets/Lightsaber/Textures/New Material 2.mat
/Assets/Lightsaber/Textures/New Material 5.mat
/Assets/Lightsaber/Textures/New Material 6.mat
/Assets/Lightsaber/Textures/New Material 1.mat
/Assets/Lightsaber/Textures/MK White Texture.png
/Assets/Lightsaber/Textures/New Material 3.mat
/Assets/Lightsaber/Textures/New Material 8.mat
/Assets/Lightsaber/Textures/SpectralLut_GreenPurple.tga
/Assets/Lightsaber/Textures/WheelMotionVectors.png
/Assets/Lightsaber/Textures/SpectralLut_BlueRed.tga
/Assets/Lightsaber/Textures/ice_core_len.png
/Assets/Lightsaber/Textures/len_ring02.png
/Assets/Lightsaber/Textures/SpectralLut_PurpleGreen.tga
/Assets/Lightsaber/Textures/NeutralLUT_16.png
/Assets/Lightsaber/Textures/New Material 9.mat
/Assets/Lightsaber/Materials/saber.mat
/Assets/Lightsaber/Materials/Glow add softrim stretch.mat
/Assets/Lightsaber/Materials/Glow add.mat
/Assets/Lightsaber/Weapons/Count Dooku Saber/source/Lightsaber7_Count_Dooku_low.fbx
/Assets/Lightsaber/Weapons/Count Dooku Saber/textures/lambert1_metallic.jpg
/Assets/Lightsaber/Weapons/Count Dooku Saber/textures/lambert1_normal.png
/Assets/Lightsaber/Weapons/Count Dooku Saber/textures/lambert1_albedo.jpg
/Assets/Lightsaber/Weapons/Count Dooku Saber/textures/lambert1_AO.jpg
/Assets/Lightsaber/Weapons/Count Dooku Saber/textures/lambert1_roughness.jpg

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