Something I made for a friend a while back, then edited for myself, then stopped using. Saw a cutie sharing his cute Ooka in a coat (
https://vrcmods.com/item/3645-Ooka-in-a-coat), so I thought I'd share this.
I think it's pretty swell.
The package includes Dynamic Bones and the shader used on most of the model (Poiyomi's Master V2). No SDK included so import that first. For the people who don't seem to know what prefabs are; drag the prefab of the model (it will be in your assets folder) into the scene. Do not drag the FBX into the scene. Look at the dang file type.
Credits to MikeLmao for the ushanka, and some of the model's other bits.
This (
https://bowlroll.net/file/122087) should be the original Yamakaze if I recall correctly.
Credits to Lindesu (
https://vrcmods.com/item/3293-Physics-Projectile) for the Physics Projectile System. I just edited it and set it up properly on this model while maintaining the model's normal facial expressions.
Not much to say about this one. It's another Yamakaze model.
Enjoy.
Assets (101 files inside Unity Package)
/Assets/panties3.png
/Assets/Reaver Yama 5.3 (Public).prefab
/Assets/Betterglasses.fbx
/Assets/Kaylee Resistance 1.ogg
/Assets/body.png
/Assets/Reaver Yama 5.fbx
/Assets/Materials OG/nu_dots_1.jpg
/Assets/Materials OG/・Y 7.mat
/Assets/Materials OG/Adult Yama/Loafers Normal Map.png
/Assets/Materials OG/Adult Yama/Loafers.png
/Assets/Eyes/yamaeditedeyes.png
/Assets/lindesu/Physics Projectile/Sounds/ready.ogg
/Assets/lindesu/Physics Projectile/Sounds/passive_loop.ogg
/Assets/lindesu/Physics Projectile/Sounds/detonation_loop.ogg
/Assets/lindesu/Physics Projectile/Meshes/sf_meshes.fbx
/Assets/lindesu/Physics Projectile/Gestures (Edited)/victory R.anim
/Assets/lindesu/Physics Projectile/Gestures (Edited)/handopen R.anim
/Assets/lindesu/Physics Projectile/Gestures (Edited)/thumbsup R.anim
/Assets/lindesu/Physics Projectile/Gestures (Edited)/fingerpoint R.anim
/Assets/lindesu/Physics Projectile/Gestures (Edited)/Reaver Yama 5 (Public).overrideController
/Assets/lindesu/Physics Projectile/Gestures (Edited)/rocknroll R.anim
/Assets/lindesu/Physics Projectile/Gestures (Edited)/handgun R.anim
/Assets/lindesu/Physics Projectile/Gestures (Edited)/fist R.anim
/Assets/lindesu/Physics Projectile/Animations/ready_physics_projectile.anim
/Assets/lindesu/Physics Projectile/Animations/reset_physics_projectile_system.anim
/Assets/lindesu/Physics Projectile/Animations/detonate_projectile.controller
/Assets/lindesu/Physics Projectile/Animations/reset_joints.controller
/Assets/lindesu/Physics Projectile/Animations/detonate_projectile.anim
/Assets/lindesu/Physics Projectile/Animations/ready_physics_projectile.controller
/Assets/lindesu/Physics Projectile/Animations/start_physics_projectile.controller
/Assets/lindesu/Physics Projectile/Animations/empty animator.controller
/Assets/lindesu/Physics Projectile/Animations/reset_physics_projectile_system.controller
/Assets/lindesu/Physics Projectile/Animations/start_physics_projectile.anim
/Assets/lindesu/Physics Projectile/Animations/reset_joints.anim
/Assets/lindesu/Advanced Gestures/cycling_animator.controller
/Assets/lindesu/Advanced Gestures/Animations/onrelease_trigger.anim
/Assets/lindesu/Advanced Gestures/Animations/2h_onhold_trigger.anim
/Assets/lindesu/Advanced Gestures/Animations/enable_output.anim
/Assets/lindesu/Advanced Gestures/Animations/buffer.anim
/Assets/lindesu/Advanced Gestures/Animations/output_inhibitor.anim
/Assets/lindesu/Advanced Gestures/Animations/enable_output.controller
/Assets/lindesu/Advanced Gestures/Animations/reset_output.controller
/Assets/lindesu/Advanced Gestures/Animations/onrelease_trigger.controller
/Assets/lindesu/Advanced Gestures/Animations/suspend.anim
/Assets/lindesu/Advanced Gestures/Animations/reset_output.anim
/Assets/lindesu/Advanced Gestures/Animations/2h_onhold_trigger.controller
/Assets/lindesu/Advanced Gestures/Animations/output_inhibitor.controller
/Assets/Assets/unity chans/unity chans copy/unity-blackhole-shader-master/Assets/MAG/Blackhole/Blackhole 1.mat
/Assets/Assets/unity chans/unity chans copy/unity-blackhole-shader-master/Assets/MAG/Blackhole/Blackhole 2.mat
/Assets/Assets/unity chans/unity chans copy/unity-blackhole-shader-master/Assets/MAG/Blackhole/Blackhole.shader
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/EffectExamples/FireExplosionEffects/Materials/IgnitionFlameParticle.mat
/Assets/EffectExamples/Shared/Textures/eye normal map.png
/Assets/Ushanka 2/ushanka.png
/Assets/Reaver Yama/yamaeditedeyes.png
/Assets/Reaver Yama/jacket normal.png
/Assets/Reaver Yama/Body.png
/Assets/Reaver Yama/t015.bmp
/Assets/Reaver Yama/Black details.png
/Assets/Reaver Yama/jacket.png
/Assets/Animations/Death.anim
/Assets/Animations/Frontflip.anim
/Assets/Animations/Salute.anim
/Assets/Materials/Black details.mat
/Assets/Materials/yamaeditedeyes.mat
/Assets/Materials/Loafers.mat
/Assets/Materials/body.mat
/Assets/Materials/モーフ.mat
/Assets/Materials/bwhair.mat
/Assets/Materials/p_eyes_diff_003_a.mat
/Assets/Materials/jacket.mat
/Assets/Materials/screw.mat
/Assets/Materials/White.mat
/Assets/Materials/panties.mat
/Assets/Materials/orange.mat
/Assets/Materials/frame.mat
/Assets/Materials/ear.mat
/Assets/Materials/nails.mat
/Assets/Materials/t015.mat
/Assets/Materials/山風顔.mat
/Assets/Materials/42a_diffW3.mat
/Assets/Shaders/PoiShaders/MasterShader/PoiyomiDissolve.png
/Assets/Shaders/PoiShaders/MasterShader/PoiyomiToonFunc.png
/Assets/Shaders/PoiShaders/MasterShader/Editor/PoiMaster.cs
/Assets/Hat Works/Normal Vertex Lit.shader
/Assets/Hat Works/Shader.shader
/Assets/Hat Works/Unlit Overrender.shader
/Assets/Mats/flare.mat
/Assets/Mats/p_eyes_diff_003_a.mat
/Assets/Mats/DetailsBody.mat
/Assets/Mats/top of thigh hiughs.mat
/Assets/Glasses/Images/vaporwaveglasses.png
/Assets/Glasses/Materials/Material 1_d3.mat
/Assets/Glasses/Materials/Material 1_d1.mat
/Assets/textures/モーフ.png
/Assets/textures/bwhair.png
/Assets/textures/・Y_edited.jpg
/Assets/textures/山風顔.png
/Assets/Classified Pack/PublicShaders/Poyomi/Opaque/PoiyomiMaster.shader
/Assets/Ushanka/Images/p_eyes_diff_003_a.png