IMPORTANT
Make a ''Ciri'' Folder in unity, make a texture folder in the ciri folder, extract the textures there and then import the .unitypackage
How to setup the shaders if it isn't showing correctly https://imgur.com/a/yF4aulw
(when using standard on the face and body, it looks weird in vrchat but feel free to mess around with it and/or use other shaders)
it would be a LOT easier if you just upload the complete unity file on mega. in its current state im not even gonna mess with it, textures will not work for me at all
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Auto-fixed version available2 fixes applied2.7 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.655 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
https://mega.nz/#!s7o10C4a!1LpK8hWiT49qnxgM6GOxTCyfa0hB3eOHK4IoBcNTQGg Here's the full package
0@wallow lemme actually do THAT, i'm an idiot
0it would be a LOT easier if you just upload the complete unity file on mega. in its current state im not even gonna mess with it, textures will not work for me at all
0Is the model full body ready
0