Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/luka/Open Me.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Open Me-VRCMods.prefab' and ready-to-open scene 'Assets/Open Me-VRCMods.unity' instead: a prefab of the avatar model 'Assets/luka/untitled.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.778 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
can you do Check Mate miku?
0@Accelerator,there are actually multiple textures of same parts, so you have to choose which one you want through some modifications in Unity before uploading the model
0Yo, what the hell happened to the textures?
0ok, corrected the problem that made it bugged (was a file that got modified..)but your textures are not working correctly, I had to select them myself in order to have the character fully textured
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