I got my pathfinder from there too and it has all the proper textures in the right place, how did you manage to get the hand to share textures with the head?
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Auto-fixed version available1 fix applied21.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 0.525 m in world (eye level) (the rig's head bone). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Comments
Cool, 10/10
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0I got my pathfinder from there too and it has all the proper textures in the right place, how did you manage to get the hand to share textures with the head?
0the right hand actually shares the texture of the head you may want to fix that
0If you want an APEX model and want to learn basic 3d ****, it's easier to rip it from the game than it is porting it from Steam Workshop to Blender.
0Looks like cardboard lmao
0Looks like cardboard lmao
0Looks like cardboard lmao
0Looks like cardboard lmao
0Can you make Octane next time?
0toon shader on pathfinder smh
0nice toon shader bruh
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