Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3
Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.469 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip sync
Set lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
Face is broken for me too, its like its missing polygons, and even with PoiToonShader5.6.8 installed it was still missing shaders
0How do I use the prefab? The face isn't rendering right for me.
0Theres a prefab
0It is not completely setup. Without the scene file you pretty much have to do all the work in unity all over again. Not complaining, just saying.
0Sure are
0your models are garbage
0***
0