@Satsuki do you think you can make it be compatible with Quest Shaders si it can be a Quest Compatible one
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thse avatars are broken as shit
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@Seulo it is a beta. We accidentally decimated the face, which broke the shapekeys.
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This model is really amazing, only problem is that the lip sync is a bit bugged, and the lips kinda break when you talk, or make certain sounds, like AH.
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i fucking love this model thank you so much for uploading
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Hey, everyone working on a spring maid version for rider of black will have custom dances, cool flower staff and more :P should be out by next week.
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Been gone for a while , for personal Reasons :P Ill be redoing this model and adding some more shortly :P
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good work.and, i hope my wife spend his life with laughing.i think this blink + blendshape is useful for happiness.but i can't find this blink modules. anyone have a good idea?
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Eye texture was fine for me. Thank you so much.
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Broken Eye texture. Giving this one a pass.
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i spent 1 hr fixing the Model's texture and sound, after a while i finally made it work
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@kkyzero you can delete the ONSPAudioSource components, as i mentioned above. the sound will still work.
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downloaded the shaders and the model but its not letting me upload it, keeps saying "the following component types are found on the avatar and will be removed by the client :ONSPAudioSource" but wont let me continue
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The avatar is great, the only problem is the lip syncing. It looks kind of messed up
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as @Znack noted it doesn't work with the latest SDK. to resolve this you can delete the ONSP components by going into the hierarchy (menu on left), clicking on the rider dance 1-3 objects, then using the inspector (menu on right) to remove the ONSP audio source components.
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the lipsyncing is off, theres some weird-ass clipping
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@Radelos How do I get this version of VRCSDK? I have the 2018.01.26.13.13_Public version.
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@Znack am using VRCSDK-2018.01.03.12.06_Public for this and works with it. Also @erased use the sdk that i write in to upload it, and btw you wont see the animation in the mirror but if you look on your character it moves and makes sounds. Its like this for me
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What SDK is needed? The following component types are found on the Avatar and will be remoced by the client: ONSPAudioSource
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I used the correct version of the shaders and now it works like a charm. Only issue is neither the custom animations nor the emotes are working.
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@erased just use an invisible texture, i though too that there is an extra texture for that face part but there is not. I put in Defaul-particle texture and worked for me. Play with it a bit
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Yeah, that's what I said. It works in unity but the eye texture is messed up ingame. I loaded the shaders of course. Ugh, I just realized I needed an older version of the shaders than the one posted this morning. My bad, I'll test it again.
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It works! Anyone having issues with the face make sure to use the right version of Cubed Shaders that's in the description. I loaded that up and it all looks good, testing ingame soon.
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Alas, never mind. The eyes still don't work ingame although they do in unity.https://i.imgur.com/MM9pXJB.pnghttps://i.imgur.com/DRwbw7m.jpgI guess I'm waiting for the author's reply.
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Whoops, just fixed it by moving the 5th material on his face. Any help on making the animations work?
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https://i.imgur.com/otdCUK5.jpg This is what it looks like on my system. Is it a general issue or am I the only one to experience it? Also, the animations aren't working for me in the game.
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The eye textures are awkward. They don't look eyes at all. I downloaded and applied the shaders, but I'll wait to see how it looks like ingame.
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por que ta blanco?, eu apliquei o material, e ainda continuou blanco :,(
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i mean its the base body mesh thats just missing textures i think but am still missing face texture O_o ??? Also i did not find the blinking animation in there so that´s also missing
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No (Open Me) file or anything to boot up an avatar and so forth to work on it.
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the model is all white and yes i added the shaders but its still all white
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Yee still white for me aswell, putted shaders in there, and you can look through her tho...
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