This is a modified version of the Avali 1.3 model available on the Avali Army Discord server (which is itself a replacement for
https://vrcmods.com/item/3457). Credit for the base model goes to FlowerBunny, Snerfoil, Kristaph, Dashi, and possibly more people.
Avali Army Discord server:
https://discord.gg/XnjmSer Check out my avatar world, featuring this model of Avali plus variants:
https://vrchat.com/home/world/wrld_02f6cde6-8a77-42d2-9972-8455e484597e The model has been changed in these ways:
* All materials have been merged into one, including textures and UVs. This improves performance significantly compared to the original 1.3 model which had 17 materials. If it weren't for the dynamic bones making this model "Medium", this model would qualify as "Good".
* The material type has been changed to be a Quest-compatible material, but it still looks good on PC. As such, all shader files available in the Avali Army 1.3 model has been removed. It is easy to change this to whatever material you wish, if you don't care about Quest compatibility.
* A *separate* Quest version of the avatar has been added in the "Quest" folder. It has slightly under 10k tris (considered "Poor" performance level on Quest). This version does not work with the animator controller or with visemes, but still looks quite great. The image of this VRCMods post places the Quest version right next to the PC version, can you even tell which is which?
This package includes the following textures: the white texture used in the 1.3 model, a black-and-green texture (as in the image), and also the UV map texture to make it easy to re-texture the Avali.
Blender files here:
https://drive.google.com/drive/folders/1v3uDIWuwuePRn1WsC5I6qAB9nRRgymMY?usp=sharing Avali Army Discord server:
https://discord.gg/XnjmSer
Assets (29 files inside Unity Package)
/Assets/Avali/Avali1pt3optimized/AvaliBlackGreen.unity
/Assets/Avali/Avali1pt3optimized/AvaliWhite.unity
/Assets/Avali/Avali1pt3optimized/Avali1pt3optimized.fbx
/Assets/Avali/Avali1pt3optimized/AvaliUVmap.unity
/Assets/Avali/Avali1pt3optimized/DynamicBone/DynamicBoneColliderBase.cs
/Assets/Avali/Avali1pt3optimized/DynamicBone/DynamicBone.cs
/Assets/Avali/Avali1pt3optimized/DynamicBone/DynamicBonePlaneCollider.cs
/Assets/Avali/Avali1pt3optimized/DynamicBone/DynamicBoneCollider.cs
/Assets/Avali/Avali1pt3optimized/DynamicBone/ReadMe.txt
/Assets/Avali/Avali1pt3optimized/Quest/AvaliBlackGreenQuest.unity
/Assets/Avali/Avali1pt3optimized/Quest/Avali1pt3optimized-QUEST.fbx
/Assets/Avali/Avali1pt3optimized/Quest/AvaliWhiteQuest.unity
/Assets/Avali/Avali1pt3optimized/Quest/AvaliUVmapQuest.unity
/Assets/Avali/Avali1pt3optimized/Animations/Angry.anim
/Assets/Avali/Avali1pt3optimized/Animations/wink peace.anim
/Assets/Avali/Avali1pt3optimized/Animations/Eyebrows.anim
/Assets/Avali/Avali1pt3optimized/Animations/Shocked.anim
/Assets/Avali/Avali1pt3optimized/Animations/Blink.anim
/Assets/Avali/Avali1pt3optimized/Animations/Avali1pt3optimizedController.overrideController
/Assets/Avali/Avali1pt3optimized/Animations/Tail fan.anim
/Assets/Avali/Avali1pt3optimized/Materials/AvaliBlackGreen.png
/Assets/Avali/Avali1pt3optimized/Materials/AvaliUVmap.mat
/Assets/Avali/Avali1pt3optimized/Materials/AvaliWhite.xcf
/Assets/Avali/Avali1pt3optimized/Materials/AvaliWhite.mat
/Assets/Avali/Avali1pt3optimized/Materials/AvaliBlackGreen.mat
/Assets/Avali/Avali1pt3optimized/Materials/AvaliBlackGreen.xcf
/Assets/Avali/Avali1pt3optimized/Materials/AvaliUVmap.xcf
/Assets/Avali/Avali1pt3optimized/Materials/AvaliUVmap.png
/Assets/Avali/Avali1pt3optimized/Materials/AvaliWhite.png