Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Created a Unity scene for the avatar
The package contained no .unity scene and no .prefab. Created 'Assets/Haruna_bikini_base2-VRCMods.unity': a scene with the avatar model 'Assets/Project B.O.A.T.S/haruna/Haruna_bikini_base2.fbx' placed in it and a VRChat SDK3 Avatar Descriptor on its root, with the viewpoint at 0.366 m in world (eye level), derived from the rig's eye bones. Open this scene in Unity to upload the avatar.
Added a VRChat Avatar Descriptor
Attached a VRChat SDK3 Avatar Descriptor to the model root in 'Assets/Haruna_bikini_base2-VRCMods.unity' and set the viewpoint to 0.366 m in world (eye level), derived from the rig's eye bones.
Enabled viseme lip sync
Set lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
Bout time started appriciatin' Kantai Collection Avatars
1when Haruna's file has finished downloading in unity I can't display the 3D model, is there another solution to display the 3D model ?
0Can you please put this in a scene so I don't have to spend hours agonizing over remapping every single material
0neat! 100 downloads within 24 hours! More shipgirls comming up and feel free to send me a message on Discord to let me know who else I should upload!
0Ni
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