DeathWing From World of Warcraft
This is Non-humanoid Model used custom animations and controller.
The preview model(Not a Sketchfeb Preview, it say ingame) may seem strange to rotate, but it turns out to be normal. This is done by bringing the model back to correct for camera point errors.(Only OpenMe.scene, Not OpenMe2.scene)Because this avatar is not a humanoid model.
Unlike Sketchfab's model preview, the texture itself is correct.
2018.3.5 Updated: Correct the incorrect part of the symmetry.
2018.3.9 Updated. Foot Pos Fixed. Add Motion of Standing Animation. also camera position has fixed!
2018.4.2 Add a sitting animation, add a scene file with a third person viewpoint (OpenMe2, OpenMe is a first person view)
2018.4.3 Add a Falling Animation, And OpenMe2 Glitch Fixed!
2018.4.8 Added Flying version avatar of him. The DeathWing_Flying folder is the third folder, which is smaller than the original.
Cubed Shaders package Required.
https://vrcmods.com/reqs/cubedunityshaders.unitypackage
Assets (38 files inside Unity Package)
/Assets/DeathWing/Deathwing2.fbx
/Assets/DeathWing/Deathwing.fbx
/Assets/DeathWing/OpenMe.unity
/Assets/DeathWing/DW_SimpleAvatarController.controller
/Assets/DeathWing/CustomOverrideEmpty2.overrideController
/Assets/DeathWing/OpenMe2.unity
/Assets/DeathWing/CustomOverrideEmpty.overrideController
/Assets/DeathWing/DW_SimpleAvatarController2.controller
/Assets/DeathWing/DeathWing_Flying/OpenMe.unity
/Assets/DeathWing/DeathWing_Flying/DW_SimpleAvatarController.controller
/Assets/DeathWing/DeathWing_Flying/DeathWing_Flying.FBX
/Assets/DeathWing/DeathWing_Flying/Materials/deathwing2_Mat_01.mat
/Assets/DeathWing/DeathWing_Flying/Materials/deathwing_Mat_04.mat
/Assets/DeathWing/DeathWing_Flying/Materials/deathwing_Mat_02.mat
/Assets/DeathWing/DeathWing_Flying/Materials/deathwing_Mat_03.mat
/Assets/DeathWing/DeathWing_Flying/Materials/deathwing_Mat_01.mat
/Assets/DeathWing/DeathWing_Flying/Materials/deathwing_Mat_05.mat
/Assets/DeathWing/DeathWing_Flying/Texture/DEATHWING2.tga
/Assets/DeathWing/DeathWing_Flying/Texture/DEATHWING3.tga
/Assets/DeathWing/DeathWing_Flying/Texture/DEATHWING1.tga
/Assets/DeathWing/Deathwing2.fbm/DEATHWING2.tga
/Assets/DeathWing/Deathwing2.fbm/DEATHWING3.tga
/Assets/DeathWing/Deathwing2.fbm/DEATHWING1.tga
/Assets/DeathWing/Materials/DEATHWING1.mat
/Assets/DeathWing/Materials/DEATHWING2.mat
/Assets/DeathWing/Materials/DEATHWING3.mat
/Assets/DeathWing/Materials/deathwing_Mat_04.mat
/Assets/DeathWing/Materials/deathwing_Mat_02.mat
/Assets/DeathWing/Materials/deathwing_Mat_03.mat
/Assets/DeathWing/Materials/DEATHWING4.mat
/Assets/DeathWing/Materials/deathwing_Mat_01.mat
/Assets/DeathWing/Materials/deathwing_Mat_05.mat
/Assets/DeathWing/Texture/DEATHWING2.tga
/Assets/DeathWing/Texture/DEATHWING3.tga
/Assets/DeathWing/Texture/DEATHWING1.tga
/Assets/DeathWing/Deathwing.fbm/DEATHWING2.tga
/Assets/DeathWing/Deathwing.fbm/DEATHWING3.tga
/Assets/DeathWing/Deathwing.fbm/DEATHWING1.tga