Full-Scale RPG/DND Worlds with figurines, dice, etc (World - SDK2) Screenshot Full-Scale RPG/DND Worlds with figurines, dice, etc (World - SDK2) Screenshot Full-Scale RPG/DND Worlds with figurines, dice, etc (World - SDK2) Screenshot Full-Scale RPG/DND Worlds with figurines, dice, etc (World - SDK2) Screenshot Full-Scale RPG/DND Worlds with figurines, dice, etc (World - SDK2) Screenshot Full-Scale RPG/DND Worlds with figurines, dice, etc (World - SDK2) Screenshot
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Asset Type Worlds

File Type Unity Package

Description


Someone was asking about this so I'm just uploading all the assets used in 2 of my worlds. If you copy the tavern+book over, you can make new worlds using the same system/dice/figures/etc. It uses SDK2.

The triggers just spam static figures and physics-dice, there are no calculations or game mechanics made by the map itself. You still need a DM just like in a traditional tabletop system. The difference here is that the figurines and environment are full-scale, so that each player can stand, move, and act out their actions instead of moving minis around on a table. The 2 maps have campaign notes to go with them, but are fairly open-ended. There are a lot of figurines to choose from, and they can be recolored (you may need to fix the layers for it to work, not sure).

All assets made by me are public domain. Assets not made by me are creative commons, see the credits in the files.

The live maps can be found here as examples:
https://vrchat.com/home/world/wrld_5fdd85dd-5d90-4341-9b0a-ebf1d04454f6
https://vrchat.com/home/world/wrld_b8d180a4-adc3-4fef-9522-ce41d4932ccf

The only video example i have of people playing an early version of this:
https://youtu.be/EVVmi85XlzE?t=90
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