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Credits and assets belong to Hasbro
Found a way to crack into the Fall Of Cybertron files and managed to extract everything. I am currently working on rigging some of the other characters for a rp group (I don't rp myself, but I appreciate that such a group is around). I am also working on recreating some of the multiplayer maps and putting them into VRChat. I love Fall Of Cybertron, it was my first Xbox 360 game and I easily poured over 1000 hours into it growing up. If we can't get those multiplayer servers back up, then I'll bring it back for VR. Also, if you guys played this game on 360 and know XxMetalxMagnusxX or Ultra MagnusO2, that was me. Hit me up and lets relive the good ol days.
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Auto-fixed version available2 fixes applied37.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Resized the avatar to 1.8 mRoot scale changed from 1.112 to 1.474 (a 1.325x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Moved the viewpoint to eye heightWas `ViewPosition: {x: 0, y: 2.9495826, z: 0.019366197}`, now y 1.143 (1.271 m in world), derived from the rig's head bone.
Transformers: Fall Of Cybertron - Ultra Magnus (Visemes, Full Body, 1 Texture, Emmission, Transformation, Weapon Toggles) #3 .unitypackage· uploaded by System
Transformers: Fall Of Cybertron - Ultra Magnus (Visemes, Full Body, 1 Texture, Emmission, Transformation, Weapon Toggles) #2 .unitypackage· uploaded by System
Transformers: Fall Of Cybertron - Ultra Magnus (Visemes, Full Body, 1 Texture, Emmission, Transformation, Weapon Toggles) #1 .unitypackage· uploaded by System
Transformers: Fall Of Cybertron - Ultra Magnus (Visemes, Full Body, 1 Texture, Emmission, Transformation, Weapon Toggles) #4 .unitypackage· uploaded by System
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