Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/4go-blanc.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/4go-blanc-VRCMods.prefab' and ready-to-open scene 'Assets/4go-blanc-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Avatar/4GO Blanc/4go-blanc.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.3 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
ATTENTION NOOBS (like me)The uploader has added 3 colours. If you want a different colour click:1. Open the drop downs for the avatar folder (4GO) so you see Textures & Materials.2. Go to the 4GO folder and click the body file, click the body within the grey square.3. Click the textures folder, not anything else.4. Open up the material drop down on the right (little ball with drop down next to it).5. Drag and drop the texture you want onto the little square with Main Texture next to it.
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