Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Bananaman(public)/bananaman_prefab.prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/bananaman_prefab-VRCMods.prefab' and ready-to-open scene 'Assets/bananaman_prefab-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Bananaman(public)/bananaman.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.076 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Added multi-avatar upload instructions
The package contains 2 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
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0thank you for updating
0u u u h h
0lol 69 likes
0*Flinyue yeah sorry i forgot to set it to humanoid and set the voice visimes, i'll reupload in a moment.
0Am I being stupid or are there no animations provided? Can't seem to get it to work properly, it imports yes but doesn't animate whatsoever.
0WOW what a model
0