Although this has all the textures, the material file for the hair isn't supplied.. so the model tries to load another hair material. Deleting all materials still leaves me with green messed up hair
Awesome, good to see someone sharing this since I've been crashed a lot lately in public worlds
@loganheyoo i'm assuming he didnt detach the blueprint in the pipeline (next to the avatar descriptor) press Detach first then upload it.
By going to the dynamic bones components on the model & changing the Stiffness value
The answer is above, just use the old sdk from early January.
Thank you!! Was going to import this for a friend but you've saved me a lot of time, great model!
@Murasame I tend to just increase the Stiffness in the skirt to about 0.8 - 0.9 to stop that