Willixir

Member for 1536624426

4 Posts & Comments


Commented on unknown content 😴
Willixir 1552358384

Getting an issue when trying to import this into a unity project:Could not create a custom UI for the shader 'Rollthered/Fire'. The shader has the following: 'CustomEditor = ASEMaterialInspector'. Does the custom editor specified include its namespace? And does the class either derive from ShaderGUI or MaterialEditor?
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

The shader ends up not working at all, and I'm not sure why because I used it on an avatar already and it turned out great

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Willixir 1537902851

Trying to apply this to a small part of my model (a potion dangling from the belt); is there a way to tighten the animation of the shader so that it shows up fully in the potion

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Willixir 1537570842

Very good rig, thank you!

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Commented on unknown content 😴
Willixir 1536773763

I have cubed shaders in my project, but the big HK's arm, body, and eyes still appear as pink for me, which is odd because the small one right next to it seems to work perfectly; any ideas as to why this might be happening

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