As for trying to make it less than 20k polys if youre not using the correct plugins or tools needed to adapt the model. if i can adjust from 44k to 20k without any major breaks in decimation im sure you can im not a professional but in 3months of training ive learnt alot.
I will be looking into this later as its ny first upload it said in unity it was 19800polys and uploadable with no faults. It started off at 44k i then used LOD editor to decimate it down to below 20k aswell as saved the scene so something must of gone wrong in the upload process. Ill have a new upload before end of today sorting out the faults
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