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Downloading HECU Wolfboy (Len)

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Updated the file ago
File Size: 30.3 MB
File Type: UNITYPACKAGE
Last Updated: ago
VRChat Avatar Descriptor: true
Unity Version: 2017.4.28f1
VRChat SDK3: false
Lip Sync: false
Data checked: ago

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File Contents

/Assets/HECU Len Assets/REX.shader
/Assets/HECU Len Assets/SurfaceShader_VC.shader
/Assets/HECU Len Assets/HECU Len Airsoft.unity
/Assets/HECU Len Assets/decal.shader
/Assets/HECU Len Assets/HECU Wolfboy.unity
/Assets/HECU Len Assets/HECU Len QUEST.unity
/Assets/HECU Len Assets/ParticlesLight.prefab
/Assets/HECU Len Assets/Hgrunt sven coop/glauncher2.wav
/Assets/HECU Len Assets/DynamicBone/Demo/GameController.cs
/Assets/HECU Len Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/HECU Len Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/HECU Len Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/HECU Len Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/HECU Len Assets/Maps/GameplayTests/FPSMAP/KriptoFX/MuzzleFlashes/Shaders/FPSLazer.shader
/Assets/HECU Len Assets/KriptoFX/MeshEffect/PostEffects/Mobile/ME_DistortionAndBloom.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_RenderTextureUtility_FPS.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_MinAttribute_FPS.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_ImageEffectHelper_FPS.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/Editor/ME_MinDrawer.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/Editor/ME_EditorGUIHelper.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/Editor/ME_FieldFinder.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/PostEffects/PC/Bloom/ME_Bloom.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/PostEffects/PC/Bloom/Editor/ME_BloomEditor.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/PostEffects/PC/Bloom/Editor/ME_BloomGraphDrawer.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Shaders/ME_Slime.shader
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Shaders/Editor/ME_CustomShaderGUI.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Shaders/Editor/ME_CustomMaterialInspectorParticle.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_FPS.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_RealtimeReflection.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_DemoGUI.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_MouseOrbit.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleTrails.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleGravityPoint.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/ME_CustomPostEffectIgnore.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/ME_LightCurves.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/ME_TrailRendererNoise.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/ME_MeshMaterialEffect.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/PSMeshRendererUpdater.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleCollisionDecal.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_AnimatorEvents.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_EffectSettingColor.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_ColorHelper.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/Editor/ME_LayerUtilsDistortion.cs
/Assets/HECU Len Assets/KriptoFX/MeshEffect/Scripts/Editor/MeshRendererEditor.cs
/Assets/HECU Len Assets/Audios/airsoft gl shoot undelay.ogg
/Assets/HECU Len Assets/Audios/glauncher2.wav
/Assets/HECU Len Assets/Audios/takethis.ogg
/Assets/HECU Len Assets/Audios/fireinthehole.ogg
/Assets/HECU Len Assets/Audios/hlmp5 auto.wav
/Assets/HECU Len Assets/Audios/draw_pistol.wav
/Assets/HECU Len Assets/Audios/airsoft pistol shoot delay.ogg
/Assets/HECU Len Assets/Audios/gren_cock1.wav
/Assets/HECU Len Assets/Audios/grenadeout.ogg
/Assets/HECU Len Assets/Audios/pain2.ogg
/Assets/HECU Len Assets/Audios/desert_eagle_reload.ogg
/Assets/HECU Len Assets/Audios/gift_pickup.wav
/Assets/HECU Len Assets/Audios/pain1.ogg
/Assets/HECU Len Assets/Audios/dryfire_rifle.wav
/Assets/HECU Len Assets/Audios/airsoft auto shoot.wav
/Assets/HECU Len Assets/Audios/mp5 reload.ogg
/Assets/HECU Len Assets/Audios/glauncher2 undelay.wav
/Assets/HECU Len Assets/Audios/CFFAL GL Reload.ogg
/Assets/HECU Len Assets/Audios/hks 7 round burst.ogg
/Assets/HECU Len Assets/Audios/airsoft gl shoot.ogg
/Assets/HECU Len Assets/Audios/mp5eod shoot end.wav
/Assets/HECU Len Assets/Audios/airsoft auto shoot end.ogg
/Assets/HECU Len Assets/Audios/airsoft pistol shoot.ogg
/Assets/HECU Len Assets/Audios/melee.wav
/Assets/HECU Len Assets/Audios/mp5 reload 3p.ogg
/Assets/HECU Len Assets/Audios/half life 2 death sound.ogg
/Assets/HECU Len Assets/Audios/mp5eod shoot 3p.wav
/Assets/HECU Len Assets/Audios/grenade.ogg
/Assets/HECU Len Assets/Audios/desert_eagle_fire.ogg
/Assets/HECU Len Assets/Audios/special1.wav
/Assets/HECU Len Assets/Audios/dryfire_pistol.wav
/Assets/HECU Len Assets/Audios/pain3.ogg
/Assets/HECU Len Assets/Audios/grenadetakecover.ogg
/Assets/HECU Len Assets/Audios/You_Spin_Me_Right_Around.mp3
/Assets/HECU Len Assets/Audios/gorecon.ogg
/Assets/HECU Len Assets/Audios/medic!.ogg
/Assets/HECU Len Assets/Audios/desert_eagle_fire undelay.ogg
/Assets/HECU Len Assets/Audios/grenadegetdown.ogg
/Assets/HECU Len Assets/Audios/flashlight1.wav
/Assets/HECU Len Assets/Audios/airsoft auto shoot 3p.ogg
/Assets/HECU Len Assets/Audios/ammopickup.wav
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/SplashScreen/Scripts/SplashScreen.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/IKCtrlRightHand.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/RandomWind.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/CameraController.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/SpringManager.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/FaceUpdate.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/IdleChanger.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/SpringCollider.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/SpringBone.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/ThirdPersonCamera.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/AutoBlink.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/AutoBlinkforSD.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/HECU Len Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/Editor/FlatLitToonLite/FlatLitToonLiteInspector.cs
/Assets/HECU Len Assets/Cubed's Unity Shaders/Editor/FlatLitToonLite/FlatLitToonLiteCutoutInspector.cs
/Assets/HECU Len Assets/Animations/HECUboy_Prone.anim
/Assets/HECU Len Assets/Animations/HECUboy_idle.anim
/Assets/HECU Len Assets/Animations/HECUboy_WalkN.anim
/Assets/HECU Len Assets/Animations/Glock Hand mag Anim.overrideController
/Assets/HECU Len Assets/Animations/Turret Variants 2.controller
/Assets/HECU Len Assets/Animations/MP5 Reload Hand Anim.anim
/Assets/HECU Len Assets/Animations/Switch Turret Oracle.anim
/Assets/HECU Len Assets/Animations/HECUboy_walk_SE.anim
/Assets/HECU Len Assets/Animations/HECUboy_Reload VR.anim
/Assets/HECU Len Assets/Animations/HECUboy_run_NE.anim
/Assets/HECU Len Assets/Animations/Meatspin.anim
/Assets/HECU Len Assets/Animations/bf2 mp5 reload anim.anim
/Assets/HECU Len Assets/Animations/HECUboy_sit.anim
/Assets/HECU Len Assets/Animations/HECUboy_run_NW.anim
/Assets/HECU Len Assets/Animations/Radiocomms anim.anim
/Assets/HECU Len Assets/Animations/Launch Grenade.anim
/Assets/HECU Len Assets/Animations/HECUboy_Secondary Deploy.anim
/Assets/HECU Len Assets/Animations/HECUboy_sprint.anim
/Assets/HECU Len Assets/Animations/Colt45 Reload.overrideController
/Assets/HECU Len Assets/Animations/Airsoft Audio.overrideController
/Assets/HECU Len Assets/Animations/M203 Hand Mag Anim.anim
/Assets/HECU Len Assets/Animations/HECUboy_jump.anim
/Assets/HECU Len Assets/Animations/Fire Shoot Delay.anim
/Assets/HECU Len Assets/Animations/HECUboy_crouch_fwd.anim
/Assets/HECU Len Assets/Animations/Gun Sound Delay.anim
/Assets/HECU Len Assets/Animations/HECUboy_Primary Deploy.anim
/Assets/HECU Len Assets/Animations/M203 Reload Anim.anim
/Assets/HECU Len Assets/Animations/Animator Enabler Turret Switches.controller
/Assets/HECU Len Assets/Animations/HECUboy_Crouch.anim
/Assets/HECU Len Assets/Animations/RadioComms.overrideController
/Assets/HECU Len Assets/Animations/Switch Turret Defective.anim
/Assets/HECU Len Assets/Animations/HECUboy_walk_NW.anim
/Assets/HECU Len Assets/Animations/Inv_Anim_Enable.anim
/Assets/HECU Len Assets/Animations/HECUboy_walk_NE.anim
/Assets/HECU Len Assets/Animations/MP5 Shoot.anim
/Assets/HECU Len Assets/Animations/HECUboy_Shoot VR.anim
/Assets/HECU Len Assets/Animations/M203 Sight Deploy.overrideController
/Assets/HECU Len Assets/Animations/Inv_Anim_Disable.anim
/Assets/HECU Len Assets/Animations/M203 Sight Deploy Anim.anim
/Assets/HECU Len Assets/Animations/Throw Grenade.anim
/Assets/HECU Len Assets/Animations/Airsoft Audio Anim.anim
/Assets/HECU Len Assets/Animations/Pistol Singleshot Bullet Deviation.overrideController
/Assets/HECU Len Assets/Animations/M203 Mag Hand.overrideController
/Assets/HECU Len Assets/Animations/M92 Shoot.overrideController
/Assets/HECU Len Assets/Animations/Lets Go!.anim
/Assets/HECU Len Assets/Animations/Gasmask Light Switch.anim
/Assets/HECU Len Assets/Animations/HECUboy_walkback.anim
/Assets/HECU Len Assets/Animations/Fire Delay Small.overrideController
/Assets/HECU Len Assets/Animations/Rifle Deviation Anim.anim
/Assets/HECU Len Assets/Animations/HECUboy_runback.anim
/Assets/HECU Len Assets/Animations/HECUboy_walk_SW.anim
/Assets/HECU Len Assets/Animations/Animator Enable.anim
/Assets/HECU Len Assets/Animations/Fire Shoot Delay Small.anim
/Assets/HECU Len Assets/Animations/Body_yuuko_san.controller
/Assets/HECU Len Assets/Animations/Rifle Bullet Spread Over Time.controller
/Assets/HECU Len Assets/Animations/HECUboy_Handopen.anim
/Assets/HECU Len Assets/Animations/Fire Delay.overrideController
/Assets/HECU Len Assets/Animations/HECUboy_run_SE.anim
/Assets/HECU Len Assets/Animations/Colt 45 Reload Anim.anim
/Assets/HECU Len Assets/Animations/HECUboy_Prone_Fwd.anim
/Assets/HECU Len Assets/Animations/HECUboy_crouch_R.anim
/Assets/HECU Len Assets/Animations/Die.anim
/Assets/HECU Len Assets/Animations/HECUboy_run_R.anim
/Assets/HECU Len Assets/Animations/Pistol Bullet Deviation.anim
/Assets/HECU Len Assets/Animations/HECUboy_run_SW.anim
/Assets/HECU Len Assets/Animations/Suspend Animations.anim
/Assets/HECU Len Assets/Animations/MP5 Reload Hand Anim.overrideController
/Assets/HECU Len Assets/Animations/bf2 mp5 reload.overrideController
/Assets/HECU Len Assets/Animations/MP5 Reload.anim
/Assets/HECU Len Assets/Animations/blink_yuuko_san.anim
/Assets/HECU Len Assets/Animations/Gun Sound Anims.controller
/Assets/HECU Len Assets/Animations/M92 Shoot Anim.anim
/Assets/HECU Len Assets/Animations/HECUboy_M203 Deploy.anim
/Assets/HECU Len Assets/Animations/Glock Hand Mag Anim.anim
/Assets/HECU Len Assets/Animations/HECUboy_fist.anim
/Assets/HECU Len Assets/Animations/HECU Len/HECU Boy Override.overrideController
/Assets/HECU Len Assets/Animations/HECU Len/HECU Boy Sit Override.overrideController
/Assets/HECU Len Assets/Animations/HECU Len/M203 Reload.overrideController
/Assets/HECU Len Assets/Materials/Sven MP5 Flash.mat
/Assets/HECU Len Assets/Materials/laserbeam 1.bmp
/Assets/HECU Len Assets/Materials/HL Tracer Tex.png
/Assets/HECU Len Assets/Materials/Kevlar Helmet.mat
/Assets/HECU Len Assets/Materials/40mm Grenade.bmp
/Assets/HECU Len Assets/Materials/DE_map3.mat
/Assets/HECU Len Assets/Materials/WFX_M_Impact Smoke.mat
/Assets/HECU Len Assets/Materials/explosion HL.png
/Assets/HECU Len Assets/Materials/SourceBlood.mat
/Assets/HECU Len Assets/Materials/MP5 Flash.png
/Assets/HECU Len Assets/Materials/Hit Decal.mat
/Assets/HECU Len Assets/Materials/DropsBlot 4.mat
/Assets/HECU Len Assets/Materials/DE_mag.bmp
/Assets/HECU Len Assets/Materials/DE_map1 AIRSOFT.png
/Assets/HECU Len Assets/Materials/main_map.bmp
/Assets/HECU Len Assets/Materials/BB Bullet.mat
/Assets/HECU Len Assets/Materials/Wolf Ears.mat
/Assets/HECU Len Assets/Materials/ammo_c.png
/Assets/HECU Len Assets/Materials/Material #55.mat
/Assets/HECU Len Assets/Materials/EOD_MAP.bmp
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/Assets/HECU Len Assets/Materials/MP5A3 EOD Stock.mat
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/Assets/HECU Len Assets/Materials/FlameRoundYellowParticle.mat
/Assets/HECU Len Assets/Materials/WFXM_M_GlowCircle Add.mat
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/Assets/HECU Len Assets/Materials/Tail.png
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/Assets/HECU Len Assets/Materials/ScopeInner.mat
/Assets/HECU Len Assets/Materials/USRIF_m4_c.png
/Assets/HECU Len Assets/Materials/9mm Toon.mat
/Assets/HECU Len Assets/Materials/Wolf Hair.png
/Assets/HECU Len Assets/Materials/BF2 M16A2.mat
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/Assets/HECU Len Assets/Materials/Len Atlas Quest.mat
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/Assets/HECU Len Assets/InventorySysPrefabEdited/Animations/Controller Animations/Inv_Ctrl_Enable.controller
/Assets/HECU Len Assets/KY_effects/Mesh/Materials/unnamed.mat
/Assets/HECU Len Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_New.cs
/Assets/HECU Len Assets/WarFX muzzleshit/Demo/Assets/CFX_AutoStopLoopedEffect.cs
/Assets/HECU Len Assets/WarFX muzzleshit/Demo/Assets/CFX_Demo_RotateCamera.cs
/Assets/HECU Len Assets/WarFX muzzleshit/Demo/Assets/CFX_Demo_RandomDir.cs
/Assets/HECU Len Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo.cs
/Assets/HECU Len Assets/WarFX muzzleshit/Demo/Assets/CFX_Demo_Translate.cs
/Assets/HECU Len Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_RandomDir.cs
/Assets/HECU Len Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_Wall.cs
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