Kobold (Kobold Garden) Screenshot
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Asset Type VRChat Avatars

File Type Unity Package

Description


A Kobold model featured in upcoming game Kobold Garden. Free to use, customize, and share on maps and pedestals!

You can also rotate the tails bones and the tail will always be in that position.

This model is made possible by the amazing support of my Patreons! Check it out for news and updates!
https://www.patreon.com/uwusoft

Updated: included fbx file.
Comments
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Riverwish 1751150906 ago

So the issue with the chest mapping that I had was that in unity the chest bone wasn't listed in the rigging, even though its there, all I had to do was open up kobAvatar in the inspector, head to mapping, and change the chest from optional to targeting the chest bone

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SeregirDraike 1666044249 ago

I assume this is just a model and ir is not rigged.

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Marciblook 1561589580 ago

The version I had didn't have the chest mapped, just for future reference

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Evhesha 1531685612 ago

Omg, i love it

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Jam 1530852535 ago

I keep getting a t pose when I try to use it.Please help. D=I love her.

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uwusoft Author 1528126833 ago

Had no idea! Updated file to include the fbx model in the scene.

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Smashdamn 1527584545 ago

i got it working by taking the blend file that's in the package, dropping it into blender, exporting it to fbx, then reimporting it into unity.

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QueenSize 1527489778 ago

When I uploaded it to Unity, it said that the prefab was missing. I think there may be an issue with it.

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Lyeco 1527123478 ago

I didn't know that the creator actually uploaded this! Unless he/she is taking his/her name.

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File Tree (12 files inside Unity Package)

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