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Shimakaze Version 2 Screenshot
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3.3K Total Downloads

79.4K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


Shimakaze from Kancolle. Version 2 includes the gun and torpedo tubes. Cubed Shaders are required.

I still don't know why none of my full avatars with scenes want to upload, so this is just the model. But hey; I finally got the Sketchfab to work so enjoy that luxury.

Assets (106 files inside Unity Package)


/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/VRCSDK/Dependencies/VRChat/VRCCore-Standalone.dll
/Assets/VRCSDK/Dependencies/VRChat/VRCCore-Editor.dll
/Assets/VRCSDK/Dependencies/VRChat/VRCSDK2.dll
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCObjectSyncEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/AutoAddONSPAudioSourceComponents.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_YouTubeSyncEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_TriggerEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCSceneDescriptorEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/EventHandlerEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_WebPanelEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCContentManagerWindow.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCPlayerModsEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/SDKUpdater.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCPlayerStationEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_ObjectSyncEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_SyncVideoPlayerEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/EditorCoroutine.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/DLLMaker.dll
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCObjectSpawnEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/OldTriggerEditors.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCPlayerModEditorWindow.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCAvatarDescriptorEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/EnvConfig.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_DestructibleStandardEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_SdkControlPanel.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_DataStorageEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/AccountEditorWindow.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_EditorTools.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/RuntimeBlueprintCreation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/ApiFileHelper.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/AddONSPAudioSourceComponent.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/AvatarValidation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/RuntimeWorldCreation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/SceneSaver.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/RuntimeAPICreation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Uploader.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Deprecated/VRCPipelineManager.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/AWS/S3Manager.cs
/Assets/VRCSDK/Dependencies/AWSSDK/AWSSDK.SecurityToken.dll
/Assets/VRCSDK/Dependencies/AWSSDK/AWSSDK.Core.dll
/Assets/VRCSDK/Dependencies/AWSSDK/AWSSDK.S3.dll
/Assets/VRCSDK/Dependencies/AWSSDK/AWSSDK.CognitoIdentity.dll
/Assets/VRCSDK/Dependencies/librsync/librsync.net.dll
/Assets/VRCSDK/Dependencies/librsync/Blake2Sharp.dll
/Assets/VRCSDK/Dependencies/SharpZipLib/ICSharpCode.SharpZipLib.dll
/Assets/VRCSDK/Dependencies/OSPNative/editor/ONSPReflectionCustomGUI.cs
/Assets/VRCSDK/Dependencies/OSPNative/editor/ONSPAudioSourceEditor.cs
/Assets/VRCSDK/Dependencies/OSPNative/scripts/ONSPVersion.cs
/Assets/VRCSDK/Dependencies/OSPNative/scripts/ONSPAudioSource.cs
/Assets/VRCSDK/Dependencies/DotZLib/DotZLib.dll
/Assets/VRCSDK/Examples/Sample Assets/TestCustomScript.cs
/Assets/Shima Guns/Shima Guns.fbx
/Assets/Shima Guns/Shima Guns.unity
/Assets/Shima Guns/駆逐艦島風v1.1/km.png
/Assets/Shima Guns/駆逐艦島風v1.1/hd.png
/Assets/Shima Guns/駆逐艦島風v1.1/tm.png
/Assets/Shima Guns/駆逐艦島風v1.1/s2.bmp
/Assets/Shima Guns/駆逐艦島風v1.1/体.png
/Assets/Shima Guns/駆逐艦島風v1.1/黒目.png
/Assets/Shima Guns/駆逐艦島風v1.1/連装砲.png
/Assets/Shima Guns/駆逐艦島風v1.1/りどみ.txt
/Assets/Shima Guns/駆逐艦島風v1.1/服1.png
/Assets/Shima Guns/駆逐艦島風v1.1/fk.png
/Assets/Shima Guns/駆逐艦島風v1.1/髪1.png
/Assets/Shima Guns/駆逐艦島風v1.1/s1.bmp
/Assets/Shima Guns/駆逐艦島風v1.1/km2.png
/Assets/Shima Guns/駆逐艦島風v1.1/顔.png
/Assets/Shima Guns/駆逐艦島風v1.1/髪2.png
/Assets/Shima Guns/駆逐艦島風v1.1/表情.png
/Assets/Shima Guns/駆逐艦島風v1.1/島風.pmx
/Assets/Shima Guns/駆逐艦島風v1.1/kn.png
/Assets/Shima Guns/駆逐艦島風v1.1/島風(艤装なし).pmx
/Assets/Shima Guns/駆逐艦島風v1.1/瞳.png
/Assets/Shima Guns/駆逐艦島風v1.1/服2.png
/Assets/Shima Guns/駆逐艦島風v1.1/魚雷.png
/Assets/Shima Guns/Materials/黒目.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_0.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_9.mat
/Assets/Shima Guns/Materials/瞳.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_10.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_8.mat
/Assets/Shima Guns/Materials/顔.mat
/Assets/Shima Guns/Materials/服2.mat
/Assets/Shima Guns/Materials/White eyes.mat
/Assets/Shima Guns/Materials/体.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_7.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_4.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_5.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_3.mat
/Assets/Shima Guns/Materials/髪1.mat
/Assets/Shima Guns/Materials/髪2.mat
/Assets/Shima Guns/Materials/白目.mat
/Assets/Shima Guns/Materials/連装砲.mat
/Assets/Shima Guns/Materials/服1.mat
/Assets/Shima Guns/Materials/表情.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_1.mat
/Assets/Shima Guns/Materials/魚雷.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_6.mat
/Assets/Shima Guns/Materials/mmd_tools_rigid_2.mat
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
Comments

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Hayan 1546870029 ago

To users, make sure to just import the "Shima Guns" when you import into the Unity (assuming you already imported Cubed Shaders, Dynamic Bones, and VRCSDK). Or you will import the old VRCSDK and get an error when uploading.

0
ZnOooZe 1534007656 ago

yep i got the same problem. Im not good at it, it might be that but if you could realease a forceable one that would be awesome. And also fix the need to use dynamic bones would really help :)

0
jaginterface 1526169330 ago

ty : )

0
Kirawaii 1517715111 ago

For some reason it wont let me upload it says cannot edit vrchat data while unity is running

0

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