Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/MGS3 Naked Snake (Knife and Gun).unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/naked snake (Play)-VRCMods.prefab' and ready-to-open scene 'Assets/naked snake (Play)-VRCMods.unity' instead: a prefab of the avatar model 'Assets/MGS3 Snake with Bonus Camo(Bones Renamed)/MGS3 Snake/naked snake.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.382 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
I realise it's been a long time, but is there any chance that you'll upload a working version of this with the unity package?
0I don't understand how to get this working.
0May I ask for a little help
0Is there a way to get only a model for this?
0I don't see a folder with the snake model, just the guns?
0now i can scream ROCKETOOO PAWNSSH xD nice glad someone got to this model before i made an attempt
0The animations have some bug xD his head get off while doing animations. Great avatar btw, i was waiting for that :D
0