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Description
'You can now play as the carefree, fun-loving Crystal Gem in VRChat.
Update 1 - Now includes lip sync. Update 2 - Now has blinking animation. Update 3 - Increased polygons for the avatar to look better. Fixed Forearm Rotation errors as well. Update 4 - Added new emotes, and decreased her size a bit. Her polygons are now 18k.
~Update 5 - She no longer clips through the floor. I also added her whip to the rock 'n roll hand gesture animation.
Credit to Rebecca Sugar for creating the character, and ASideOfChidori for making the model too. Load the scene file located in the avatar's folder in Unity.
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Auto-fixed version available1 fix applied3.2 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Amethyst/Amethyst the Crystal Gem.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Amethyst-VRCMods.prefab' and ready-to-open scene 'Assets/Amethyst-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Amethyst/Amethyst.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 2.837 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.75x root scale.
Comments
The picture is amazing~
0Sure. Why not
0You should do peridot next
0