Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3
Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.587 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip sync
Set lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
imagine putting up rules for a vrcmods avatar lul
6Ok so claim this avatar as my own right?
2I love the avatar but the waiting pain is messed up on the wrist
2vrm please
1***
1***
1***** lit
1Hey inside of unity the face texture comes out almost white, does anyone know whats going on?
0why i can t upload this avatar something is wrong with this packages
0its werid my face and skin keeps pulsing to a different color for some reason im so lost
0Its not perfect but if you can work with Unity you can make it better tho...
0links to shader and dynamic bones?
0poo poo
0gay
0Ni
0bruh those shoes
0blyat
0