Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Chompette/CLICK ME.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Chompette-VRCMods.prefab' and ready-to-open scene 'Assets/Chompette-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Chompette/Chompette.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.627x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 1 to 0.627, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
thanks for sharing that, ive been waiting for it. Soo cute in VR :3
0Hey can someone make Yoshette its a thing that needs a model!!!
0Stop thy sinning...(unless im next).
0Thank you @Pierce! Everyone loves these models and you're doing a fine job. I second the shy-ette idea too.
0@Pierce These are great! A Shy Gal one (with your style of modeling) would be great! A hoodie with sleeves longer than the arms is what I think of in this sense. Keep up the great work!
0@cowboi, It depends on if there is any distinguishable characters left to put work into.
0dis actualli iz a saxy madel
0First we had Booette now we have Chompette. I wonder what's gonna be next
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