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Description
'Model made by Noir http://seiga.nicovideo.jp/seiga/im8328679
You need Cubed Unity Shaders.
you need mantis lod editor to replace body of 31k by the body (clone)
Update 1:
i fix shaders'
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Auto-fixed version available1 fix applied2.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/slayer/slayer.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/slayer-VRCMods.prefab' and ready-to-open scene 'Assets/slayer-VRCMods.unity' instead: a prefab of the avatar model 'Assets/slayer/mmdgoblinslayer.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.731 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.045x root scale.
Comments
ho< to download and use mantis lod editor
0You can use mantis lod editor to reduce it.
0FYI for potential users, Polygon count is 31k and can't be published via the legitimate VRCSDK.
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