Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Pikachu/Pikachu.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Pikachu-VRCMods.prefab' and ready-to-open scene 'Assets/Pikachu-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Pikachu/Pikachu.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.526 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
Could I use this Pikachu 3d model to develop an application that communicates with Pikachu through ChatGPT?
0Does anyone know how to make the face change to a different face by emote?
0Does anyone know how to make the face change to a different face by emote?
0Does anyone know how to make the face change to a different face by emote?
0Pls add animations
0The mouth doesn't move :(
0You gotta import the Cubed Shader first before importing the model. Download it from GitHub
0Hey I have cubed shaders but no matter what I do this model shows up pink. What do I do
0It is Shiny Can you Do A Shiny Mewtwo
0@DandyesLoveGirls It is. The non-shiny version was a bit washed out.
0that look like shiny pikachu
0