Is there a guide or anything for this? Loaded the full version into unity and it's missing the red light, the audio, and the animations don't work with The_Doc_Black (1)
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Auto-fixed version available2 fixes applied13.0 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Created a Unity scene for the avatarThe package contained no .unity scene and no .prefab. Created 'Assets/The_Doc_Black-VRCMods.unity': a scene with the avatar model 'Assets/Avatars/The Doctor/The_Doc_Black.fbx' placed in it and a VRChat SDK3 Avatar Descriptor on its root, with the viewpoint at 0.454 m in world (eye level), derived from the rig's eye bones. Open this scene in Unity to upload the avatar.
Added a VRChat Avatar DescriptorAttached a VRChat SDK3 Avatar Descriptor to the model root in 'Assets/The_Doc_Black-VRCMods.unity' and set the viewpoint to 0.454 m in world (eye level), derived from the rig's eye bones.
Comments
The lightning particles on is head look like ovals for me. Why?
0This is awesome i creep so many people out xD Could you make the clown from Dead by Daylight?
0Is there a guide or anything for this? Loaded the full version into unity and it's missing the red light, the audio, and the animations don't work with The_Doc_Black (1)
0if there is no shader, select the appropriate
0It's pretty good. Unfortunately, it looks like he just stepped out of a pool of gasoline, and the head particle effects are missing (pink).
0