Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Created a Unity scene for the avatar
The package contained no .unity scene and no .prefab. Created 'Assets/The_Doc_Black-VRCMods.unity': a scene with the avatar model 'Assets/Avatars/The Doctor/The_Doc_Black.fbx' placed in it and a VRChat SDK3 Avatar Descriptor on its root, with the viewpoint at 0.454 m in world (eye level), derived from the rig's eye bones. Open this scene in Unity to upload the avatar.
Added a VRChat Avatar Descriptor
Attached a VRChat SDK3 Avatar Descriptor to the model root in 'Assets/The_Doc_Black-VRCMods.unity' and set the viewpoint to 0.454 m in world (eye level), derived from the rig's eye bones.
Comments
The lightning particles on is head look like ovals for me. Why?
0This is awesome i creep so many people out xD Could you make the clown from Dead by Daylight?
0Is there a guide or anything for this? Loaded the full version into unity and it's missing the red light, the audio, and the animations don't work with The_Doc_Black (1)
0if there is no shader, select the appropriate
0It's pretty good. Unfortunately, it looks like he just stepped out of a pool of gasoline, and the head particle effects are missing (pink).
0