if you want to change the poly limit, go to the VRCSDK folder in unity -> Dependencies -> open editor in explorer -> open VRCSDK control panel in notepad -> ctrl+f -> search 20000 -> change it to any number to suit the poly limit -> then save the notepad
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Auto-fixed version available2 fixes applied15.4 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.45 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
if you want to change the poly limit, go to the VRCSDK folder in unity -> Dependencies -> open editor in explorer -> open VRCSDK control panel in notepad -> ctrl+f -> search 20000 -> change it to any number to suit the poly limit -> then save the notepad
0impossible upload please fix
0Lol 75680 Polys. You should decimate it before you uploade it
0