MissTreated
1538396645 ago
anyway to fix the eyes to show up
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Fenx13
1537028616 ago
eyes do not show in VRChat.
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Airbee
1527763358 ago
Hey, since the Link to the original file is down, do you by any chance still have the original .pmx file? If yes, I would really appreciate it if I could get it somehow ^^'
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soarinace
1525360747 ago
how to fix?Lower arm is not first child of upper arm or hand is not first child of lower arm: you may have problems with forearm rotations?
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Atomic Storm
1516887664 ago
Definitely will do when I have time! @HazeUsendaya
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HazeUsendaya
Author
1516883803 ago
@atomic thanks man, I have plenty of models with custom animation if youd like to check my uploads :)
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Atomic Storm
1516847375 ago
If anyone experiences purple characters on Unity you have to go into the characters materials folder, do Ctrl-A to select all of the and change the shader to standard, you do not need CubeShaders but a lot of people do like it anyway. Great Job HazeUsendaya. I hope to see more additions like the V finger sign making the face. Hope to see more creations in the future
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Monarch
1516729139 ago
Lower arm is not first child of upper arm or hand is not first child of lower arm: you may have problems with forearm rotations?
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HazeUsendaya
Author
1516544589 ago
Dynamic Bones @squishydew
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Squishydew
1516534730 ago
Added this in, hair physics work, but the skirt is static. do i have to do something special?I also had to remove her toes to fix her feet going tippy toed.
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HazeUsendaya
Author
1516473485 ago
Thanks dude, sketchfab terminated my account so
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seabug
1516431044 ago
added a sketchfab animation
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nebsy
1516303748 ago
Worked, thanks Roqj!
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HazeUsendaya
Author
1516281787 ago
Thanks roqj, putting that in my description.
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Elliana
1516262033 ago
That helped. Thanks Roqj.
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nebsy
1516259653 ago
shows purple for me too, really like this avatar :(
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Elliana
1516257564 ago
I am confused on how to do this. I have never worked with this sort of thing before. I get the same pink background shader stuff.
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HazeUsendaya
Author
1516233718 ago
Go into the materials folder, and match each material with its corresponding texture.
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